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serenity/DevTools/Playground/main.cpp

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/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibCore/File.h>
#include <LibGUI/Application.h>
#include <LibGUI/AutocompleteProvider.h>
#include <LibGUI/FilePicker.h>
#include <LibGUI/GMLLexer.h>
#include <LibGUI/GMLSyntaxHighlighter.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/Splitter.h>
#include <LibGUI/TextEditor.h>
#include <LibGUI/Window.h>
#include <string.h>
class GMLAutocompleteProvider final : public virtual GUI::AutocompleteProvider {
public:
GMLAutocompleteProvider() { }
virtual ~GMLAutocompleteProvider() override { }
private:
virtual void provide_completions(Function<void(Vector<Entry>)> callback) override
{
auto cursor = m_editor->cursor();
auto text = m_editor->text();
GUI::GMLLexer lexer(text);
// FIXME: Provide a begin() and end() for lexers PLEASE!
auto all_tokens = lexer.lex();
enum State {
Free,
InClassName,
AfterClassName,
InIdentifier,
AfterIdentifier, // Can we introspect this?
} state { Free };
String identifier_string;
Vector<String> class_names;
Vector<State> previous_states;
bool should_push_state { true };
for (auto& token : all_tokens) {
if (token.m_start.line > cursor.line() || (token.m_start.line == cursor.line() && token.m_start.column > cursor.column()))
break;
switch (state) {
case Free:
if (token.m_type == GUI::GMLToken::Type::ClassName) {
if (should_push_state)
previous_states.append(state);
else
should_push_state = true;
state = InClassName;
class_names.append(token.m_view);
break;
}
break;
case InClassName:
state = AfterClassName;
break;
case AfterClassName:
if (token.m_type == GUI::GMLToken::Type::Identifier) {
state = InIdentifier;
identifier_string = token.m_view;
break;
}
if (token.m_type == GUI::GMLToken::Type::RightCurly) {
class_names.take_last();
state = previous_states.take_last();
break;
}
if (token.m_type == GUI::GMLToken::Type::ClassMarker) {
previous_states.append(AfterClassName);
state = Free;
should_push_state = false;
}
break;
case InIdentifier:
state = AfterIdentifier;
break;
case AfterIdentifier:
if (token.m_type == GUI::GMLToken::Type::ClassMarker) {
previous_states.append(AfterClassName);
state = Free;
should_push_state = false;
} else {
state = AfterClassName;
}
break;
}
}
Vector<GUI::AutocompleteProvider::Entry> entries;
switch (state) {
case Free:
GUI::WidgetClassRegistration::for_each([&](const GUI::WidgetClassRegistration& registration) {
entries.empend(String::formatted("@{}", registration.class_name()), 0u);
});
break;
case InClassName:
if (class_names.is_empty())
break;
GUI::WidgetClassRegistration::for_each([&](const GUI::WidgetClassRegistration& registration) {
if (registration.class_name().starts_with(class_names.last()))
entries.empend(registration.class_name(), class_names.last().length());
});
break;
case InIdentifier:
if (class_names.is_empty())
break;
if (auto registration = GUI::WidgetClassRegistration::find(class_names.last())) {
auto instance = registration->construct();
for (auto& it : instance->properties()) {
if (it.key.starts_with(identifier_string))
entries.empend(it.key, identifier_string.length());
}
}
break;
case AfterClassName:
if (!class_names.is_empty()) {
if (auto registration = GUI::WidgetClassRegistration::find(class_names.last())) {
auto instance = registration->construct();
for (auto& it : instance->properties()) {
entries.empend(it.key, 0u);
}
}
}
GUI::WidgetClassRegistration::for_each([&](const GUI::WidgetClassRegistration& registration) {
entries.empend(String::formatted("@{}", registration.class_name()), 0u);
});
break;
case AfterIdentifier:
default:
break;
}
callback(move(entries));
}
};
int main(int argc, char** argv)
{
auto app = GUI::Application::construct(argc, argv);
auto app_icon = GUI::Icon::default_icon("app-playground");
auto window = GUI::Window::construct();
window->set_title("GML Playground");
window->set_icon(app_icon.bitmap_for_size(16));
window->resize(800, 600);
auto& splitter = window->set_main_widget<GUI::HorizontalSplitter>();
auto& editor = splitter.add<GUI::TextEditor>();
auto& preview = splitter.add<GUI::Widget>();
editor.set_syntax_highlighter(make<GUI::GMLSyntaxHighlighter>());
editor.set_autocomplete_provider(make<GMLAutocompleteProvider>());
editor.set_automatic_indentation_enabled(true);
editor.set_text(R"~~~(@GUI::Widget {
layout: @GUI::VerticalBoxLayout {
}
// Now add some widgets!
}
)~~~");
editor.set_cursor(4, 28); // after "...widgets!"
editor.on_change = [&] {
preview.remove_all_children();
preview.load_from_gml(editor.text());
};
auto menubar = GUI::MenuBar::construct();
auto& app_menu = menubar->add_menu("GML Playground");
app_menu.add_action(GUI::CommonActions::make_open_action([&](auto&) {
Optional<String> open_path = GUI::FilePicker::get_open_filepath(window);
if (!open_path.has_value())
return;
auto file = Core::File::construct(open_path.value());
if (!file->open(Core::IODevice::ReadOnly) && file->error() != ENOENT) {
GUI::MessageBox::show(window, String::formatted("Opening \"{}\" failed: {}", open_path.value(), strerror(errno)), "Error", GUI::MessageBox::Type::Error);
return;
}
editor.set_text(file->read_all());
editor.set_focus(true);
}));
app_menu.add_action(GUI::CommonActions::make_save_as_action([&](auto&) {
Optional<String> save_path = GUI::FilePicker::get_save_filepath(window, "Untitled", "gml");
if (!save_path.has_value())
return;
if (!editor.write_to_file(save_path.value())) {
GUI::MessageBox::show(window, "Unable to save file.\n", "Error", GUI::MessageBox::Type::Error);
return;
}
}));
app_menu.add_separator();
app_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) {
app->quit();
}));
app->set_menubar(move(menubar));
window->show();
return app->exec();
}