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	 fbae03b737
			
		
	
	
		fbae03b737
		
	
	
	
	
		
			
			This behavior is the new opt-out default. If you don't want your app to exit
when the last GWindow is destroyed, call this:
    - void GApplication::set_quit_set_quit_when_last_window_deleted(bool)
Also renamed "windows()" to "reified_windows" in GWindow.cpp to reflect that
it only contains GWindows that have a server-side representation. :^)
		
	
			
		
			
				
	
	
		
			45 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <AK/Badge.h>
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| #include <AK/HashMap.h>
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| #include <AK/OwnPtr.h>
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| #include <LibGUI/GShortcut.h>
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| 
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| class GAction;
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| class GEventLoop;
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| class GKeyEvent;
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| class GMenuBar;
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| class GWindow;
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| class Point;
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| 
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| class GApplication {
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| public:
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|     static GApplication& the();
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|     GApplication(int argc, char** argv);
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|     ~GApplication();
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| 
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|     int exec();
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|     void quit(int = 0);
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| 
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|     void set_menubar(OwnPtr<GMenuBar>&&);
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|     GAction* action_for_key_event(const GKeyEvent&);
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| 
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|     void register_global_shortcut_action(Badge<GAction>, GAction&);
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|     void unregister_global_shortcut_action(Badge<GAction>, GAction&);
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| 
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|     void show_tooltip(const StringView&, const Point& screen_location);
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|     void hide_tooltip();
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| 
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|     bool quit_when_last_window_deleted() const { return m_quit_when_last_window_deleted; }
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|     void set_quit_when_last_window_deleted(bool b) { m_quit_when_last_window_deleted = b; }
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| 
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|     void did_delete_last_window(Badge<GWindow>);
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| 
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| private:
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|     OwnPtr<GEventLoop> m_event_loop;
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|     OwnPtr<GMenuBar> m_menubar;
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|     HashMap<GShortcut, GAction*> m_global_shortcut_actions;
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|     class TooltipWindow;
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|     TooltipWindow* m_tooltip_window { nullptr };
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|     bool m_quit_when_last_window_deleted { true };
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| };
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