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	 04b9dc2d30
			
		
	
	
		04b9dc2d30
		
	
	
	
	
		
			
			Things were getting a little crowded in the project root, so this patch moves the Lib*/ directories into Libraries/.
		
			
				
	
	
		
			49 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <AK/AKString.h>
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| #include <AK/Badge.h>
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| 
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| class GAction;
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| class GMenu;
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| 
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| class GMenuItem {
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| public:
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|     enum Type {
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|         Invalid,
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|         Action,
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|         Separator
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|     };
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| 
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|     GMenuItem(unsigned menu_id, Type);
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|     GMenuItem(unsigned menu_id, NonnullRefPtr<GAction>&&);
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|     ~GMenuItem();
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| 
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|     Type type() const { return m_type; }
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|     String text() const;
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|     const GAction* action() const { return m_action.ptr(); }
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|     GAction* action() { return m_action.ptr(); }
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|     unsigned identifier() const { return m_identifier; }
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| 
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|     bool is_checkable() const { return m_checkable; }
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|     void set_checkable(bool checkable) { m_checkable = checkable; }
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| 
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|     bool is_checked() const { return m_checked; }
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|     void set_checked(bool);
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| 
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|     bool is_enabled() const { return m_enabled; }
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|     void set_enabled(bool);
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| 
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|     void set_menu_id(Badge<GMenu>, unsigned menu_id) { m_menu_id = menu_id; }
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|     void set_identifier(Badge<GMenu>, unsigned identifier) { m_identifier = identifier; }
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| 
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| private:
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|     void update_window_server();
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| 
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|     Type m_type { Invalid };
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|     int m_menu_id { -1 };
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|     unsigned m_identifier { 0 };
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|     bool m_enabled { true };
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|     bool m_checkable { false };
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|     bool m_checked { false };
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|     RefPtr<GAction> m_action;
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| };
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