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	 eca9874e56
			
		
	
	
		eca9874e56
		
	
	
	
	
		
			
			Which as you would expect has a bunch of fallout, but also results in a whole lot of awkward conversions falling away.
		
			
				
	
	
		
			40 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibWeb/SVG/SVGTextContentElement.h>
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| #include <LibWeb/WebIDL/ExceptionOr.h>
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| 
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| namespace Web::SVG {
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| 
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| // https://svgwg.org/svg2-draft/text.html#InterfaceSVGTextPositioningElement
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| class SVGTextPositioningElement : public SVGTextContentElement {
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|     WEB_PLATFORM_OBJECT(SVGTextPositioningElement, SVGTextContentElement);
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| 
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| public:
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|     virtual void attribute_changed(FlyString const& name, Optional<String> const& value) override;
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| 
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|     Gfx::FloatPoint get_offset() const;
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| 
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|     JS::NonnullGCPtr<SVGAnimatedLength> x() const;
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|     JS::NonnullGCPtr<SVGAnimatedLength> y() const;
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|     JS::NonnullGCPtr<SVGAnimatedLength> dx() const;
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|     JS::NonnullGCPtr<SVGAnimatedLength> dy() const;
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| 
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| protected:
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|     SVGTextPositioningElement(DOM::Document&, DOM::QualifiedName);
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| 
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|     virtual void initialize(JS::Realm&) override;
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| 
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| private:
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|     float m_x { 0 };
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|     float m_y { 0 };
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|     float m_dx { 0 };
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|     float m_dy { 0 };
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| };
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| 
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| }
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