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serenity/Userland/Applications/KeyboardSettings/KeyboardSettingsWidget.h
Nícolas F. R. A. Prado 2c44c7fc89 KeyboardSettings: Allow changing and applying active keymap
Previously only the list of allowed keymaps could be modified and
applied to the system.

Add a new button to activate the selected keymap from the list. When
applying the changes to the system, also apply the active keymap.
2022-03-22 12:21:21 +01:00

43 lines
1.2 KiB
C++

/*
* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <LibGUI/Button.h>
#include <LibGUI/CheckBox.h>
#include <LibGUI/ConnectionToWindowMangerServer.h>
#include <LibGUI/ListView.h>
#include <LibGUI/SettingsWindow.h>
#include <LibGUI/TextEditor.h>
class KeyboardSettingsWidget final : public GUI::SettingsWindow::Tab {
C_OBJECT(KeyboardSettingsWidget)
public:
virtual ~KeyboardSettingsWidget() override;
virtual void apply_settings() override;
void window_activated(bool is_active_window);
private:
KeyboardSettingsWidget();
void set_keymaps(Vector<String> const& keymaps, String const& active_keymap);
Vector<String> m_initial_keymap_list;
String m_initial_active_keymap;
RefPtr<GUI::ListView> m_selected_keymaps_listview;
RefPtr<GUI::Label> m_active_keymap_label;
RefPtr<GUI::CheckBox> m_num_lock_checkbox;
RefPtr<GUI::Button> m_activate_keymap_button;
RefPtr<GUI::Button> m_add_keymap_button;
RefPtr<GUI::Button> m_remove_keymap_button;
RefPtr<GUI::TextEditor> m_test_typing_area;
RefPtr<GUI::Button> m_clear_test_typing_area_button;
};