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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
150 lines
4.1 KiB
C++
150 lines
4.1 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/Types.h>
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namespace Kernel {
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class PageDirectory;
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class PageTableEntry;
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class PageDirectoryEntry {
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public:
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const PageTableEntry* page_table_base() const { return reinterpret_cast<PageTableEntry*>(m_raw & 0xfffff000u); }
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PageTableEntry* page_table_base() { return reinterpret_cast<PageTableEntry*>(m_raw & 0xfffff000u); }
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void set_page_table_base(u32 value)
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{
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m_raw &= 0x8000000000000fffULL;
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m_raw |= value & 0xfffff000;
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}
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bool is_null() const { return m_raw == 0; }
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void clear() { m_raw = 0; }
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u64 raw() const { return m_raw; }
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void copy_from(Badge<PageDirectory>, const PageDirectoryEntry& other) { m_raw = other.m_raw; }
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enum Flags {
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Present = 1 << 0,
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ReadWrite = 1 << 1,
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UserSupervisor = 1 << 2,
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WriteThrough = 1 << 3,
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CacheDisabled = 1 << 4,
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Huge = 1 << 7,
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Global = 1 << 8,
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NoExecute = 0x8000000000000000ULL,
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};
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bool is_present() const { return raw() & Present; }
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void set_present(bool b) { set_bit(Present, b); }
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bool is_user_allowed() const { return raw() & UserSupervisor; }
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void set_user_allowed(bool b) { set_bit(UserSupervisor, b); }
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bool is_huge() const { return raw() & Huge; }
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void set_huge(bool b) { set_bit(Huge, b); }
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bool is_writable() const { return raw() & ReadWrite; }
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void set_writable(bool b) { set_bit(ReadWrite, b); }
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bool is_write_through() const { return raw() & WriteThrough; }
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void set_write_through(bool b) { set_bit(WriteThrough, b); }
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bool is_cache_disabled() const { return raw() & CacheDisabled; }
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void set_cache_disabled(bool b) { set_bit(CacheDisabled, b); }
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bool is_global() const { return raw() & Global; }
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void set_global(bool b) { set_bit(Global, b); }
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bool is_execute_disabled() const { return raw() & NoExecute; }
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void set_execute_disabled(bool b) { set_bit(NoExecute, b); }
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void set_bit(u64 bit, bool value)
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{
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if (value)
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m_raw |= bit;
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else
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m_raw &= ~bit;
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}
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private:
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u64 m_raw;
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};
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class PageTableEntry {
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public:
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void* physical_page_base() { return reinterpret_cast<void*>(m_raw & 0xfffff000u); }
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void set_physical_page_base(u32 value)
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{
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m_raw &= 0x8000000000000fffULL;
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m_raw |= value & 0xfffff000;
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}
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u64 raw() const { return (u32)m_raw; }
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enum Flags {
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Present = 1 << 0,
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ReadWrite = 1 << 1,
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UserSupervisor = 1 << 2,
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WriteThrough = 1 << 3,
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CacheDisabled = 1 << 4,
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Global = 1 << 8,
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NoExecute = 0x8000000000000000ULL,
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};
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bool is_present() const { return raw() & Present; }
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void set_present(bool b) { set_bit(Present, b); }
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bool is_user_allowed() const { return raw() & UserSupervisor; }
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void set_user_allowed(bool b) { set_bit(UserSupervisor, b); }
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bool is_writable() const { return raw() & ReadWrite; }
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void set_writable(bool b) { set_bit(ReadWrite, b); }
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bool is_write_through() const { return raw() & WriteThrough; }
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void set_write_through(bool b) { set_bit(WriteThrough, b); }
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bool is_cache_disabled() const { return raw() & CacheDisabled; }
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void set_cache_disabled(bool b) { set_bit(CacheDisabled, b); }
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bool is_global() const { return raw() & Global; }
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void set_global(bool b) { set_bit(Global, b); }
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bool is_execute_disabled() const { return raw() & NoExecute; }
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void set_execute_disabled(bool b) { set_bit(NoExecute, b); }
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bool is_null() const { return m_raw == 0; }
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void clear() { m_raw = 0; }
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void set_bit(u64 bit, bool value)
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{
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if (value)
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m_raw |= bit;
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else
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m_raw &= ~bit;
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}
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private:
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u64 m_raw;
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};
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static_assert(sizeof(PageDirectoryEntry) == 8);
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static_assert(sizeof(PageTableEntry) == 8);
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class PageDirectoryPointerTable {
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public:
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PageDirectoryEntry* directory(size_t index)
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{
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return (PageDirectoryEntry*)(raw[index] & ~0xfffu);
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}
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u64 raw[4];
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};
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}
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