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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
27 lines
475 B
C++
27 lines
475 B
C++
/*
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* Copyright (c) 2018-2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibAudio/WavLoader.h>
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namespace Audio {
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Loader::Loader(const StringView& path)
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{
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m_plugin = make<WavLoaderPlugin>(path);
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if (m_plugin->sniff())
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return;
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m_plugin = nullptr;
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}
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Loader::Loader(const ByteBuffer& buffer)
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{
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m_plugin = make<WavLoaderPlugin>(buffer);
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if (m_plugin->sniff())
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return;
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m_plugin = nullptr;
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}
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}
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