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serenity/Applications/Piano/main.cpp
Andreas Kling 2d39da5405 LibCore: Put all classes in the Core namespace and remove the leading C
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.

The new convention is:

- "LibFoo" is a userspace library that provides the "Foo" namespace.

That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
2020-02-02 15:15:30 +01:00

92 lines
3.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "AudioEngine.h"
#include "MainWidget.h"
#include <LibAudio/AClientConnection.h>
#include <LibCore/CFile.h>
#include <LibDraw/PNGLoader.h>
#include <LibGUI/GAboutDialog.h>
#include <LibGUI/GAction.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GMenuBar.h>
#include <LibGUI/GWindow.h>
#include <LibThread/Thread.h>
int main(int argc, char** argv)
{
GApplication app(argc, argv);
auto audio_client = AClientConnection::construct();
audio_client->handshake();
AudioEngine audio_engine;
auto window = GWindow::construct();
auto main_widget = MainWidget::construct(audio_engine);
window->set_main_widget(main_widget);
window->set_title("Piano");
window->set_rect(90, 90, 840, 600);
window->set_icon(load_png("/res/icons/16x16/app-piano.png"));
window->show();
LibThread::Thread audio_thread([&] {
auto audio = Core::File::construct("/dev/audio");
if (!audio->open(Core::IODevice::WriteOnly)) {
dbgprintf("Can't open audio device: %s", audio->error_string());
return 1;
}
FixedArray<Sample> buffer(sample_count);
for (;;) {
audio_engine.fill_buffer(buffer);
audio->write(reinterpret_cast<u8*>(buffer.data()), buffer_size);
Core::EventLoop::current().post_event(*main_widget, make<Core::CustomEvent>(0));
Core::EventLoop::wake();
}
});
audio_thread.start();
auto menubar = make<GMenuBar>();
auto app_menu = GMenu::construct("Piano");
app_menu->add_action(GCommonActions::make_quit_action([](auto&) {
GApplication::the().quit(0);
return;
}));
menubar->add_menu(move(app_menu));
auto help_menu = GMenu::construct("Help");
help_menu->add_action(GAction::create("About", [&](const GAction&) {
GAboutDialog::show("Piano", load_png("/res/icons/32x32/app-piano.png"), window);
}));
menubar->add_menu(move(help_menu));
app.set_menubar(move(menubar));
return app.exec();
}