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At any one given time, there can be an abitrary number of USB drivers in the system. The way driver mapping works (i.e, a device is inserted, and a potentially matching driver is probed) requires us to have instantiated driver objects _before_ a device is inserted. This leaves us with a slight "chicken and egg" problem. We cannot call the probe function before the driver is initialised, but we need to know _what_ driver to initialise. This section is designed to store pointers to functions that are called during the last stage of the early `_init` sequence in the Kernel. The accompanying macro in `USBDriver` emits a symbol, based on the driver name, into this table that is then automatically called. This way, we enforce a "common" driver model; driver developers are not only required to write their driver and inherit from `USB::Driver`, but are also required to have a free floating init function that registers their driver with the USB Core.
39 lines
884 B
C++
39 lines
884 B
C++
/*
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* Copyright (c) 2023, Jesse Buhagiar <jesse.buhagiar@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/AtomicRefCounted.h>
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#include <AK/Error.h>
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#include <AK/NonnullRefPtr.h>
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namespace Kernel::USB {
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using DriverInitFunction = void (*)();
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#define USB_DEVICE_DRIVER(driver_name) \
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DriverInitFunction driver_init_function_ptr_##driver_name __attribute__((section(".driver_init"), used)) = &driver_name::init
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class Device;
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struct USBDeviceDescriptor;
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class USBInterface;
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class Driver : public AtomicRefCounted<Driver> {
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public:
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Driver(StringView name)
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: m_driver_name(name)
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{
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}
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virtual ~Driver() = default;
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virtual ErrorOr<void> probe(USB::Device&) = 0;
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virtual void detach(USB::Device&) = 0;
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StringView name() const { return m_driver_name; }
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protected:
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StringView const m_driver_name;
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};
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}
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