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				https://github.com/RGBCube/serenity
				synced 2025-10-31 00:32:45 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			33 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <script src="../include.js"></script>
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| <script>
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|     test(() => {
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|         let testCounter = 1;
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|         function testPart(part) {
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|             println(`${testCounter++}. ${JSON.stringify(part())}`);
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|         }
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| 
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|         // 1. Rotate DOMMatrix
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|         testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).rotate(10, 20, 30).a);
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| 
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|         // 2. Rotate DOMMatrix with multiply
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|         testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).multiply(new DOMMatrix().rotate(10, 20, 30)).b);
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| 
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|         // 4. Rotate DOMMatrix
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|         testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).rotate(10, 20, 30).c);
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| 
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|         // 5. Rotate DOMMatrix with multiply
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|         testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).multiply(new DOMMatrix().rotate(10, 20, 30)).d);
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| 
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|         // 6. Rotate from Vector DOMMatrix
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|         testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).rotateFromVector(0, 45));
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| 
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|         // 7. Rotate from Vector DOMMatrix with multiply
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|         testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).multiply(new DOMMatrix().rotateFromVector(0, 45)));
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| 
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|         // 8. Rotate from Axis Angle DOMMatrix
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|         testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).rotateAxisAngle(0, 1, 0, 10));
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| 
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|         // 9. Rotate from Axis Angle DOMMatrix with multiply
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|         testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).multiply(new DOMMatrix().rotateAxisAngle(0, 1, 0, 10)));
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|     });
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| </script>
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