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serenity/Applications/SystemMenu/PowerDialog.h
thatlittlegit 30556a0a93 SystemMenu: Move SystemDialog into SystemMenu and remove INI config
I probably would've done INI config removal in another commit, but it
fit well here because I didn't want to pledge wpath for SystemMenu if I
didn't need to.

Frankly, that's something that I think should be done: allow ConfigFile
to be used read-only.
2020-02-23 22:03:03 +01:00

39 lines
1.6 KiB
C++

/*
* Copyright (c) 2020, the SerenityOS developers.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Vector.h>
#include <LibCore/Object.h>
#include <LibGUI/Dialog.h>
class PowerDialog : public GUI::Dialog {
C_OBJECT(PowerDialog)
public:
static Vector<char const*> show();
private:
PowerDialog(Core::Object* parent = nullptr);
~PowerDialog();
};