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serenity/LibGUI/GNotifier.h
Andreas Kling 6d5a54690e LibGUI: Make GSocket connection asynchronous.
Now connect() will return immediately. Later on, when the socket is actually
connected, it will call GSocket::on_connected from the event loop. :^)
2019-04-08 04:56:11 +02:00

26 lines
589 B
C++

#pragma once
#include <AK/Function.h>
class GNotifier {
public:
enum Event {
None = 0,
Read = 1,
Write = 2,
Exceptional = 4,
};
GNotifier(int fd, unsigned event_mask);
~GNotifier();
Function<void(GNotifier&)> on_ready_to_read;
Function<void(GNotifier&)> on_ready_to_write;
int fd() const { return m_fd; }
unsigned event_mask() const { return m_event_mask; }
void set_event_mask(unsigned event_mask) { m_event_mask = event_mask; }
private:
int m_fd { -1 };
unsigned m_event_mask { 0 };
};