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	|  7d11edbe17 In order to avoid having multiple instances, we were keeping a pointer
to these singleton objects and only allocating them when it was null.
We have `__cxa_guard_{acquire,release}` in the userland, so there's no
need to do this dance, as the compiler will ensure that the constructors
are only called once. | ||
|---|---|---|
| .. | ||
| ContentFilter.cpp | ||
| ContentFilter.h | ||
| FrameLoader.cpp | ||
| FrameLoader.h | ||
| ImageLoader.cpp | ||
| ImageLoader.h | ||
| ImageResource.cpp | ||
| ImageResource.h | ||
| LoadRequest.cpp | ||
| LoadRequest.h | ||
| Resource.cpp | ||
| Resource.h | ||
| ResourceLoader.cpp | ||
| ResourceLoader.h | ||