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		f0c5f77f99
		
	
	
	
	
		
			
			These classes only needed Window to get at its realm. Pass a realm directly to construct HTML classes.
		
			
				
	
	
		
			71 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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|  * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/String.h>
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| #include <LibWeb/HTML/Canvas/CanvasState.h>
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| #include <LibWeb/HTML/CanvasGradient.h>
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| 
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| namespace Web::HTML {
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| 
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| // https://html.spec.whatwg.org/multipage/canvas.html#canvasfillstrokestyles
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| template<typename IncludingClass>
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| class CanvasFillStrokeStyles {
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| public:
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|     ~CanvasFillStrokeStyles() = default;
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| 
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|     void set_fill_style(String style)
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|     {
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|         // FIXME: 2. If the given value is a CanvasPattern object that is marked as not origin-clean, then set this's origin-clean flag to false.
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|         my_drawing_state().fill_style = Gfx::Color::from_string(style).value_or(Color::Black);
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|     }
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| 
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|     String fill_style() const
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|     {
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|         return my_drawing_state().fill_style.to_string();
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|     }
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| 
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|     void set_stroke_style(String style)
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|     {
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|         // FIXME: 2. If the given value is a CanvasPattern object that is marked as not origin-clean, then set this's origin-clean flag to false.
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|         my_drawing_state().stroke_style = Gfx::Color::from_string(style).value_or(Color::Black);
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|     }
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| 
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|     String stroke_style() const
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|     {
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|         return my_drawing_state().stroke_style.to_string();
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|     }
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| 
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|     JS::NonnullGCPtr<CanvasGradient> create_radial_gradient(double x0, double y0, double r0, double x1, double y1, double r1)
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|     {
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|         auto& realm = static_cast<IncludingClass&>(*this).realm();
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|         return CanvasGradient::create_radial(realm, x0, y0, r0, x1, y1, r1);
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|     }
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| 
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|     JS::NonnullGCPtr<CanvasGradient> create_linear_gradient(double x0, double y0, double x1, double y1)
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|     {
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|         auto& realm = static_cast<IncludingClass&>(*this).realm();
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|         return CanvasGradient::create_linear(realm, x0, y0, x1, y1);
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|     }
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| 
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|     JS::NonnullGCPtr<CanvasGradient> create_conic_gradient(double start_angle, double x, double y)
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|     {
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|         auto& realm = static_cast<IncludingClass&>(*this).realm();
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|         return CanvasGradient::create_conic(realm, start_angle, x, y);
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|     }
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| 
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| protected:
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|     CanvasFillStrokeStyles() = default;
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| 
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| private:
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|     CanvasState::DrawingState& my_drawing_state() { return reinterpret_cast<IncludingClass&>(*this).drawing_state(); }
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|     CanvasState::DrawingState const& my_drawing_state() const { return reinterpret_cast<IncludingClass const&>(*this).drawing_state(); }
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| };
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| 
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| }
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