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			107 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			107 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "SimpleRegion.h"
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| #include <string.h>
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| 
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| namespace UserspaceEmulator {
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| 
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| SimpleRegion::SimpleRegion(u32 base, u32 size)
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|     : Region(base, size)
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| {
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|     m_data = (u8*)calloc(1, size);
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|     m_shadow_data = (u8*)malloc(size);
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|     memset(m_shadow_data, 1, size);
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| }
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| 
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| SimpleRegion::~SimpleRegion()
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| {
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|     free(m_shadow_data);
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|     free(m_data);
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| }
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| 
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| ValueWithShadow<u8> SimpleRegion::read8(FlatPtr offset)
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| {
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|     VERIFY(offset < size());
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|     return { *reinterpret_cast<const u8*>(m_data + offset), *reinterpret_cast<const u8*>(m_shadow_data + offset) };
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| }
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| 
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| ValueWithShadow<u16> SimpleRegion::read16(u32 offset)
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| {
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|     VERIFY(offset + 1 < size());
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|     return { *reinterpret_cast<const u16*>(m_data + offset), *reinterpret_cast<const u16*>(m_shadow_data + offset) };
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| }
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| 
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| ValueWithShadow<u32> SimpleRegion::read32(u32 offset)
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| {
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|     VERIFY(offset + 3 < size());
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|     return { *reinterpret_cast<const u32*>(m_data + offset), *reinterpret_cast<const u32*>(m_shadow_data + offset) };
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| }
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| 
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| ValueWithShadow<u64> SimpleRegion::read64(u32 offset)
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| {
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|     VERIFY(offset + 7 < size());
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|     return { *reinterpret_cast<const u64*>(m_data + offset), *reinterpret_cast<const u64*>(m_shadow_data + offset) };
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| }
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| 
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| ValueWithShadow<u128> SimpleRegion::read128(u32 offset)
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| {
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|     VERIFY(offset + 15 < size());
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|     return { *reinterpret_cast<const u128*>(m_data + offset), *reinterpret_cast<const u128*>(m_shadow_data + offset) };
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| }
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| 
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| ValueWithShadow<u256> SimpleRegion::read256(u32 offset)
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| {
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|     VERIFY(offset + 31 < size());
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|     return { *reinterpret_cast<const u256*>(m_data + offset), *reinterpret_cast<const u256*>(m_shadow_data + offset) };
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| }
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| 
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| void SimpleRegion::write8(u32 offset, ValueWithShadow<u8> value)
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| {
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|     VERIFY(offset < size());
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|     *reinterpret_cast<u8*>(m_data + offset) = value.value();
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|     *reinterpret_cast<u8*>(m_shadow_data + offset) = value.shadow();
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| }
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| 
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| void SimpleRegion::write16(u32 offset, ValueWithShadow<u16> value)
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| {
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|     VERIFY(offset + 1 < size());
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|     *reinterpret_cast<u16*>(m_data + offset) = value.value();
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|     *reinterpret_cast<u16*>(m_shadow_data + offset) = value.shadow();
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| }
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| 
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| void SimpleRegion::write32(u32 offset, ValueWithShadow<u32> value)
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| {
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|     VERIFY(offset + 3 < size());
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|     *reinterpret_cast<u32*>(m_data + offset) = value.value();
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|     *reinterpret_cast<u32*>(m_shadow_data + offset) = value.shadow();
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| }
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| 
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| void SimpleRegion::write64(u32 offset, ValueWithShadow<u64> value)
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| {
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|     VERIFY(offset + 7 < size());
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|     *reinterpret_cast<u64*>(m_data + offset) = value.value();
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|     *reinterpret_cast<u64*>(m_shadow_data + offset) = value.shadow();
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| }
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| void SimpleRegion::write128(u32 offset, ValueWithShadow<u128> value)
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| {
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|     VERIFY(offset + 15 < size());
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|     *reinterpret_cast<u128*>(m_data + offset) = value.value();
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|     *reinterpret_cast<u128*>(m_shadow_data + offset) = value.shadow();
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| }
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| void SimpleRegion::write256(u32 offset, ValueWithShadow<u256> value)
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| {
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|     VERIFY(offset + 31 < size());
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|     *reinterpret_cast<u256*>(m_data + offset) = value.value();
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|     *reinterpret_cast<u256*>(m_shadow_data + offset) = value.shadow();
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| }
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| 
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| u8* SimpleRegion::cacheable_ptr(u32 offset)
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| {
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|     return m_data + offset;
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| }
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| 
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| }
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