mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 00:12:44 +00:00 
			
		
		
		
	 4f2c0e9968
			
		
	
	
		4f2c0e9968
		
	
	
	
	
		
			
			This patch adds a custom JS Object type that will convert written properties to their C++ equivalents, reflecting JS writes back to the debugging session. This is better than a simple proxy because printing this custom object works as expected because properties still exist on the object as existing handlers expect.
		
			
				
	
	
		
			68 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2021, Matthew Olsson <matthewcolsson@gmail.com>
 | |
|  * Copyright (c) 2021, Hunter Salyer <thefalsehonesty@gmail.com>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include "DebuggerVariableJSObject.h"
 | |
| #include "Debugger.h"
 | |
| #include <LibJS/Runtime/Error.h>
 | |
| #include <LibJS/Runtime/GlobalObject.h>
 | |
| #include <LibJS/Runtime/PrimitiveString.h>
 | |
| #include <LibJS/Runtime/PropertyName.h>
 | |
| 
 | |
| namespace HackStudio {
 | |
| 
 | |
| DebuggerVariableJSObject* DebuggerVariableJSObject::create(DebuggerGlobalJSObject& global_object, const Debug::DebugInfo::VariableInfo& variable_info)
 | |
| {
 | |
|     return global_object.heap().allocate<DebuggerVariableJSObject>(global_object, variable_info, *global_object.object_prototype());
 | |
| }
 | |
| 
 | |
| DebuggerVariableJSObject::DebuggerVariableJSObject(const Debug::DebugInfo::VariableInfo& variable_info, JS::Object& prototype)
 | |
|     : JS::Object(prototype)
 | |
|     , m_variable_info(variable_info)
 | |
| {
 | |
| }
 | |
| 
 | |
| DebuggerVariableJSObject::~DebuggerVariableJSObject()
 | |
| {
 | |
| }
 | |
| 
 | |
| bool DebuggerVariableJSObject::put(const JS::PropertyName& name, JS::Value value, JS::Value receiver)
 | |
| {
 | |
|     if (m_is_writing_properties)
 | |
|         return JS::Object::put(name, value, receiver);
 | |
| 
 | |
|     if (!name.is_string()) {
 | |
|         vm().throw_exception<JS::TypeError>(global_object(), String::formatted("Invalid variable name {}", name.to_string()));
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     auto property_name = name.as_string();
 | |
|     auto it = m_variable_info.members.find_if([&](auto& variable) {
 | |
|         return variable->name == property_name;
 | |
|     });
 | |
| 
 | |
|     if (it.is_end()) {
 | |
|         vm().throw_exception<JS::TypeError>(global_object(), String::formatted("Variable of type {} has no property {}", m_variable_info.type_name, property_name));
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     auto& member = **it;
 | |
|     auto new_value = debugger_object().js_to_debugger(value, member);
 | |
|     if (!new_value.has_value()) {
 | |
|         auto string_error = String::formatted("Cannot convert JS value {} to variable {} of type {}", value.to_string_without_side_effects(), name.as_string(), member.type_name);
 | |
|         vm().throw_exception<JS::TypeError>(global_object(), string_error);
 | |
|         return false;
 | |
|     }
 | |
|     Debugger::the().session()->poke((u32*)member.location_data.address, new_value.value());
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| DebuggerGlobalJSObject& DebuggerVariableJSObject::debugger_object() const
 | |
| {
 | |
|     return static_cast<DebuggerGlobalJSObject&>(global_object());
 | |
| }
 | |
| 
 | |
| }
 |