mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 14:52:43 +00:00 
			
		
		
		
	 08baeb1e7d
			
		
	
	
		08baeb1e7d
		
	
	
	
	
		
			
			This is not used yet, but will be needed for painting shadows on elements that have a border-radius.
		
			
				
	
	
		
			32 lines
		
	
	
	
		
			680 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
	
		
			680 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include <LibGfx/Color.h>
 | |
| #include <LibWeb/Forward.h>
 | |
| #include <LibWeb/Painting/PaintContext.h>
 | |
| 
 | |
| namespace Web::Painting {
 | |
| 
 | |
| enum class ShadowPlacement {
 | |
|     Outer,
 | |
|     Inner,
 | |
| };
 | |
| 
 | |
| struct ShadowData {
 | |
|     Gfx::Color color;
 | |
|     int offset_x;
 | |
|     int offset_y;
 | |
|     int blur_radius;
 | |
|     int spread_distance;
 | |
|     ShadowPlacement placement;
 | |
| };
 | |
| 
 | |
| void paint_box_shadow(PaintContext&, Gfx::IntRect const&, BorderRadiiData const&, Vector<ShadowData> const&);
 | |
| void paint_text_shadow(PaintContext&, Layout::LineBoxFragment const&, Vector<ShadowData> const&);
 | |
| 
 | |
| }
 |