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serenity/Userland/Applications/Piano/Track.cpp
kleines Filmröllchen aea8a040b3 Piano: Use LibDSP::Keyboard for all keyboard-playing logic
The only major functional change is that the Track now needs to know
whether it's active or not, in order to listen to the keyboard (or not).

There are some bugs exposed/created by this, mainly:
* KeysWidget sometimes shows phantom notes. Those do not actually exist
  as far as debugging has revealed and do not play in the synth.
* The keyboard can lock up Piano when rapidly pressing keys. This
  appears to be a HashMap bug; I invested significant time in bugfixing
  but got nowhere.
2022-05-26 10:24:43 +01:00

118 lines
4.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Track.h"
#include <AK/Forward.h>
#include <AK/Math.h>
#include <AK/NonnullRefPtr.h>
#include <AK/NumericLimits.h>
#include <LibAudio/Loader.h>
#include <LibDSP/Music.h>
#include <math.h>
Track::Track(NonnullRefPtr<LibDSP::Transport> transport, NonnullRefPtr<LibDSP::Keyboard> keyboard)
: m_transport(move(transport))
, m_delay(make_ref_counted<LibDSP::Effects::Delay>(m_transport))
, m_synth(make_ref_counted<LibDSP::Synthesizers::Classic>(m_transport))
, m_keyboard(move(keyboard))
{
set_volume(volume_max);
}
void Track::fill_sample(Sample& sample)
{
auto playing_notes = LibDSP::RollNotes {};
for (size_t i = 0; i < note_count; ++i) {
bool has_roll_notes = false;
auto& notes_at_pitch = m_roll_notes[i];
for (auto& note : notes_at_pitch) {
if (note.is_playing(m_transport->time())) {
has_roll_notes = true;
playing_notes.set(i, note);
}
}
if (m_is_active_track) {
auto key_at_pitch = m_keyboard->note_at(i);
if (key_at_pitch.has_value() && key_at_pitch.value().is_playing(m_transport->time()))
playing_notes.set(i, key_at_pitch.release_value());
// If there are roll notes playing, don't stop them when we lift a keyboard key.
else if (!has_roll_notes)
playing_notes.remove(i);
}
}
auto synthesized_sample = LibDSP::Signal { FixedArray<Audio::Sample>::must_create_but_fixme_should_propagate_errors(1) };
m_synth->process(playing_notes, synthesized_sample);
auto delayed_signal = LibDSP::Signal { FixedArray<Audio::Sample>::must_create_but_fixme_should_propagate_errors(1) };
m_delay->process(synthesized_sample, delayed_signal);
auto delayed_sample = delayed_signal.get<FixedArray<Audio::Sample>>()[0];
// HACK: Convert to old Piano range: 16-bit int
delayed_sample *= NumericLimits<i16>::max();
delayed_sample.left = clamp(delayed_sample.left, NumericLimits<i16>::min(), NumericLimits<i16>::max());
delayed_sample.right = clamp(delayed_sample.right, NumericLimits<i16>::min(), NumericLimits<i16>::max());
// TODO: Use the master processor
delayed_sample *= static_cast<double>(m_volume) / static_cast<double>(volume_max) * volume_factor;
sample.left += delayed_sample.left;
sample.right += delayed_sample.right;
}
void Track::reset()
{
for (size_t note = 0; note < note_count; ++note)
m_roll_iterators[note] = m_roll_notes[note].begin();
}
void Track::sync_roll(int note)
{
auto it = m_roll_notes[note].find_if([&](auto& roll_note) { return roll_note.off_sample > m_transport->time(); });
if (it.is_end())
m_roll_iterators[note] = m_roll_notes[note].begin();
else
m_roll_iterators[note] = it;
}
void Track::set_roll_note(int note, u32 on_sample, u32 off_sample)
{
RollNote new_roll_note = { on_sample, off_sample, (u8)note, 0 };
VERIFY(note >= 0 && note < note_count);
VERIFY(new_roll_note.off_sample < roll_length);
VERIFY(new_roll_note.length() >= 2);
for (auto it = m_roll_notes[note].begin(); !it.is_end();) {
if (it->on_sample > new_roll_note.off_sample) {
m_roll_notes[note].insert_before(it, new_roll_note);
sync_roll(note);
return;
}
if (it->on_sample <= new_roll_note.on_sample && it->off_sample >= new_roll_note.on_sample) {
it.remove(m_roll_notes[note]);
sync_roll(note);
return;
}
if ((new_roll_note.on_sample == 0 || it->on_sample >= new_roll_note.on_sample - 1) && it->on_sample <= new_roll_note.off_sample) {
it.remove(m_roll_notes[note]);
it = m_roll_notes[note].begin();
continue;
}
++it;
}
m_roll_notes[note].append(new_roll_note);
sync_roll(note);
}
void Track::set_volume(int volume)
{
VERIFY(volume >= 0);
m_volume = volume;
}