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	 ae3ffdd521
			
		
	
	
		ae3ffdd521
		
	
	
	
	
		
			
			This patch adds the `USING_AK_GLOBALLY` macro which is enabled by default, but can be overridden by build flags. This is a step towards integrating Jakt and AK types.
		
			
				
	
	
		
			52 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2021, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Types.h>
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| 
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| namespace AK {
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| 
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| constexpr u32 string_hash(char const* characters, size_t length, u32 seed = 0)
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| {
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|     u32 hash = seed;
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|     for (size_t i = 0; i < length; ++i) {
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|         hash += (u32)characters[i];
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|         hash += (hash << 10);
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|         hash ^= (hash >> 6);
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|     }
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|     hash += hash << 3;
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|     hash ^= hash >> 11;
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|     hash += hash << 15;
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|     return hash;
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| }
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| 
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| constexpr u32 case_insensitive_string_hash(char const* characters, size_t length, u32 seed = 0)
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| {
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|     // AK/CharacterTypes.h cannot be included from here.
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|     auto to_lowercase = [](char ch) -> u32 {
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|         if (ch >= 'A' && ch <= 'Z')
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|             return static_cast<u32>(ch) + 0x20;
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|         return static_cast<u32>(ch);
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|     };
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| 
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|     u32 hash = seed;
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|     for (size_t i = 0; i < length; ++i) {
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|         hash += to_lowercase(characters[i]);
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|         hash += (hash << 10);
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|         hash ^= (hash >> 6);
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|     }
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|     hash += hash << 3;
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|     hash ^= hash >> 11;
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|     hash += hash << 15;
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|     return hash;
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| }
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| 
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| }
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| 
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| #if USING_AK_GLOBALLY
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| using AK::string_hash;
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| #endif
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