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			88 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2022, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include "Range.h"
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| #include "ValueWithShadow.h"
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| #include <AK/TypeCasts.h>
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| #include <AK/Types.h>
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| #include <AK/UFixedBigInt.h>
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| 
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| namespace UserspaceEmulator {
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| 
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| class Emulator;
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| 
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| class Region {
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| public:
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|     virtual ~Region() = default;
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| 
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|     Range const& range() const { return m_range; }
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| 
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|     u32 base() const { return m_range.base().get(); }
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|     u32 size() const { return m_range.size(); }
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|     u32 end() const { return m_range.end().get(); }
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| 
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|     bool contains(u32 address) const { return address >= base() && address < end(); }
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| 
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|     virtual void write8(u32 offset, ValueWithShadow<u8>) = 0;
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|     virtual void write16(u32 offset, ValueWithShadow<u16>) = 0;
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|     virtual void write32(u32 offset, ValueWithShadow<u32>) = 0;
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|     virtual void write64(u32 offset, ValueWithShadow<u64>) = 0;
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|     virtual void write128(u32 offset, ValueWithShadow<u128>) = 0;
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|     virtual void write256(u32 offset, ValueWithShadow<u256>) = 0;
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| 
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|     virtual ValueWithShadow<u8> read8(u32 offset) = 0;
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|     virtual ValueWithShadow<u16> read16(u32 offset) = 0;
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|     virtual ValueWithShadow<u32> read32(u32 offset) = 0;
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|     virtual ValueWithShadow<u64> read64(u32 offset) = 0;
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|     virtual ValueWithShadow<u128> read128(u32 offset) = 0;
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|     virtual ValueWithShadow<u256> read256(u32 offset) = 0;
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| 
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|     virtual u8* cacheable_ptr([[maybe_unused]] u32 offset) { return nullptr; }
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| 
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|     bool is_stack() const { return m_stack; }
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|     void set_stack(bool b) { m_stack = b; }
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| 
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|     bool is_text() const { return m_text; }
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|     void set_text(bool b) { m_text = b; }
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| 
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|     bool is_readable() const { return m_readable; }
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|     bool is_writable() const { return m_writable; }
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|     bool is_executable() const { return m_executable; }
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| 
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|     void set_readable(bool b) { m_readable = b; }
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|     void set_writable(bool b) { m_writable = b; }
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|     void set_executable(bool b) { m_executable = b; }
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| 
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|     virtual u8* data() = 0;
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|     virtual u8* shadow_data() = 0;
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| 
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|     Emulator& emulator() { return m_emulator; }
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|     Emulator const& emulator() const { return m_emulator; }
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| 
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|     template<typename T>
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|     bool fast_is() const = delete;
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| 
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| protected:
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|     Region(u32 base, u32 size, bool mmap = false);
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|     void set_range(Range r) { m_range = r; };
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| 
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| private:
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|     Emulator& m_emulator;
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| 
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|     Range m_range;
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| 
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|     bool m_mmap { false };
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|     bool m_stack { false };
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|     bool m_text { false };
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|     bool m_readable { true };
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|     bool m_writable { true };
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|     bool m_executable { true };
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| };
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| 
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| }
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