mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 06:28:11 +00:00

This allows applying SVG <mask>s to elements. It is only implemented for the simplest (and default) case: - mask-type = luminance - maskContentUnits = maskContentUnits - maskUnits = objectBoundingBox - Default masking area It should be possible to extend to cover more cases. Though the layout for maskContentUnits = objectBoundingBox will be tricky to figure out.
74 lines
2.8 KiB
C++
74 lines
2.8 KiB
C++
/*
|
|
* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibWeb/Layout/ImageBox.h>
|
|
#include <LibWeb/Painting/SVGGraphicsPaintable.h>
|
|
#include <LibWeb/Painting/StackingContext.h>
|
|
#include <LibWeb/SVG/SVGMaskElement.h>
|
|
|
|
namespace Web::Painting {
|
|
|
|
JS::NonnullGCPtr<SVGGraphicsPaintable> SVGGraphicsPaintable::create(Layout::SVGGraphicsBox const& layout_box)
|
|
{
|
|
return layout_box.heap().allocate_without_realm<SVGGraphicsPaintable>(layout_box);
|
|
}
|
|
|
|
SVGGraphicsPaintable::SVGGraphicsPaintable(Layout::SVGGraphicsBox const& layout_box)
|
|
: SVGPaintable(layout_box)
|
|
{
|
|
}
|
|
|
|
bool SVGGraphicsPaintable::forms_unconnected_subtree() const
|
|
{
|
|
// Masks should not be painted (i.e. reachable) unless referenced by another element.
|
|
return is<SVG::SVGMaskElement>(dom_node());
|
|
}
|
|
|
|
Layout::SVGGraphicsBox const& SVGGraphicsPaintable::layout_box() const
|
|
{
|
|
return static_cast<Layout::SVGGraphicsBox const&>(layout_node());
|
|
}
|
|
|
|
Optional<CSSPixelRect> SVGGraphicsPaintable::get_masking_area() const
|
|
{
|
|
auto const& graphics_element = verify_cast<SVG::SVGGraphicsElement const>(*dom_node());
|
|
if (auto mask = graphics_element.mask())
|
|
return mask->resolve_masking_area(absolute_border_box_rect());
|
|
return {};
|
|
}
|
|
|
|
void SVGGraphicsPaintable::apply_mask(PaintContext& context, Gfx::Bitmap& target, CSSPixelRect const& masking_area) const
|
|
{
|
|
auto const& graphics_element = verify_cast<SVG::SVGGraphicsElement const>(*dom_node());
|
|
auto mask = graphics_element.mask();
|
|
VERIFY(mask);
|
|
if (mask->mask_content_units() != SVG::MaskContentUnits::UserSpaceOnUse) {
|
|
dbgln("SVG: maskContentUnits=objectBoundingBox is not supported");
|
|
return;
|
|
}
|
|
auto mask_rect = context.enclosing_device_rect(masking_area);
|
|
RefPtr<Gfx::Bitmap> mask_bitmap = {};
|
|
if (mask && mask->layout_node() && is<PaintableBox>(mask->layout_node()->paintable())) {
|
|
auto& mask_paintable = static_cast<PaintableBox const&>(*mask->layout_node()->paintable());
|
|
auto mask_bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, mask_rect.size().to_type<int>());
|
|
if (mask_bitmap_or_error.is_error())
|
|
return;
|
|
mask_bitmap = mask_bitmap_or_error.release_value();
|
|
{
|
|
Gfx::Painter painter(*mask_bitmap);
|
|
painter.translate(-mask_rect.location().to_type<int>());
|
|
auto paint_context = context.clone(painter);
|
|
paint_context.set_svg_transform(graphics_element.get_transform());
|
|
StackingContext::paint_node_as_stacking_context(mask_paintable, paint_context);
|
|
}
|
|
}
|
|
// TODO: Follow mask-type attribute to select between alpha/luminance masks.
|
|
if (mask_bitmap)
|
|
target.apply_mask(*mask_bitmap, Gfx::Bitmap::MaskKind::Luminance);
|
|
return;
|
|
}
|
|
|
|
}
|