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- Add method to resolve the masking area (based on the target element size) - Parse the maskUnits and maskContentUnits attributes
37 lines
999 B
C++
37 lines
999 B
C++
/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/SVG/AttributeParser.h>
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#include <LibWeb/SVG/SVGGraphicsElement.h>
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namespace Web::SVG {
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class SVGMaskElement final : public SVGGraphicsElement {
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WEB_PLATFORM_OBJECT(SVGMaskElement, SVGGraphicsElement);
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public:
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virtual ~SVGMaskElement() override;
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virtual void attribute_changed(DeprecatedFlyString const& name, DeprecatedString const& value) override;
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virtual JS::GCPtr<Layout::Node> create_layout_node(NonnullRefPtr<CSS::StyleProperties>) override;
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CSSPixelRect resolve_masking_area(CSSPixelRect const& mask_target) const;
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MaskContentUnits mask_content_units() const;
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MaskUnits mask_units() const;
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private:
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SVGMaskElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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Optional<MaskContentUnits> m_mask_content_units = {};
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Optional<MaskUnits> m_mask_units = {};
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};
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}
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