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serenity/Kernel/Devices/HID/PS2KeyboardDevice.cpp
Liav A 38ccdb02ce Kernel: Process request to change virtual console from the IO Work queue
Instead of processing the input after receiving an IRQ, we shift the
responsibility to the io work queue to handle this for us, so if a page
fault occurs when trying to switch the VirtualConsole, the kernel can
handle that.
2021-05-21 08:08:33 +02:00

127 lines
3.5 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Assertions.h>
#include <AK/ByteBuffer.h>
#include <AK/Singleton.h>
#include <AK/StringView.h>
#include <AK/Types.h>
#include <Kernel/Arch/x86/CPU.h>
#include <Kernel/Debug.h>
#include <Kernel/Devices/HID/HIDManagement.h>
#include <Kernel/Devices/HID/PS2KeyboardDevice.h>
#include <Kernel/IO.h>
#include <Kernel/TTY/ConsoleManagement.h>
#include <Kernel/WorkQueue.h>
namespace Kernel {
#define IRQ_KEYBOARD 1
void PS2KeyboardDevice::irq_handle_byte_read(u8 byte)
{
u8 ch = byte & 0x7f;
bool pressed = !(byte & 0x80);
m_entropy_source.add_random_event(byte);
if (byte == 0xe0) {
m_has_e0_prefix = true;
return;
}
if (m_modifiers == (Mod_Alt | Mod_Shift) && byte == 0x58) {
// Alt+Shift+F12 pressed, dump some kernel state to the debug console.
ConsoleManagement::the().switch_to_debug();
Scheduler::dump_scheduler_state();
}
dbgln_if(KEYBOARD_DEBUG, "Keyboard::irq_handle_byte_read: {:#02x} {}", ch, (pressed ? "down" : "up"));
switch (ch) {
case 0x38:
if (m_has_e0_prefix)
update_modifier(Mod_AltGr, pressed);
else
update_modifier(Mod_Alt, pressed);
break;
case 0x1d:
update_modifier(Mod_Ctrl, pressed);
break;
case 0x5b:
update_modifier(Mod_Super, pressed);
break;
case 0x2a:
case 0x36:
if (m_both_shift_keys_pressed)
m_both_shift_keys_pressed = false;
else if ((m_modifiers & Mod_Shift) != 0 && pressed)
m_both_shift_keys_pressed = true;
else
update_modifier(Mod_Shift, pressed);
break;
}
switch (ch) {
case I8042_ACK:
break;
default:
if (m_modifiers & Mod_Alt) {
switch (ch) {
case 0x02 ... 0x07: // 1 to 6
g_io_work->queue([this, ch]() {
ConsoleManagement::the().switch_to(ch - 0x02);
});
break;
default:
key_state_changed(ch, pressed);
break;
}
} else {
key_state_changed(ch, pressed);
}
}
}
void PS2KeyboardDevice::handle_irq(const RegisterState&)
{
// The controller will read the data and call irq_handle_byte_read
// for the appropriate device
m_i8042_controller->irq_process_input_buffer(HIDDevice::Type::Keyboard);
}
UNMAP_AFTER_INIT RefPtr<PS2KeyboardDevice> PS2KeyboardDevice::try_to_initialize(const I8042Controller& ps2_controller)
{
auto device = adopt_ref(*new PS2KeyboardDevice(ps2_controller));
if (device->initialize())
return device;
return nullptr;
}
UNMAP_AFTER_INIT bool PS2KeyboardDevice::initialize()
{
if (!m_i8042_controller->reset_device(HIDDevice::Type::Keyboard)) {
dbgln("KeyboardDevice: I8042 controller failed to reset device");
return false;
}
return true;
}
// FIXME: UNMAP_AFTER_INIT might not be correct, because in practice PS/2 devices
// are hot pluggable.
UNMAP_AFTER_INIT PS2KeyboardDevice::PS2KeyboardDevice(const I8042Controller& ps2_controller)
: IRQHandler(IRQ_KEYBOARD)
, KeyboardDevice()
, I8042Device(ps2_controller)
{
}
// FIXME: UNMAP_AFTER_INIT might not be correct, because in practice PS/2 devices
// are hot pluggable.
UNMAP_AFTER_INIT PS2KeyboardDevice::~PS2KeyboardDevice()
{
}
}