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We now support rAF, driven by GUI::DisplayLink callbacks. It's a bit strange how we keep registering new callbacks over and over. That's something we can definitely optimize. This allows you to update animations/whatever without doing it more often than the browser can display.
24 lines
513 B
HTML
24 lines
513 B
HTML
<!DOCTYPE html>
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<html>
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<head><title>rAF test</title></head>
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<body>
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<canvas id=c width=300 height=300></canvas>
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<script>
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c = document.getElementById('c');
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x = c.getContext("2d");
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x.fillStyle = 'black';
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x.fillRect(0, 0, c.width, c.height);
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function raf() {
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x.fillStyle = 'red';
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x.fillRect(
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Math.random() * c.width,
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Math.random() * c.height,
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Math.random() * 10,
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Math.random() * 10
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);
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requestAnimationFrame(raf);
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}
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requestAnimationFrame(raf);
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</script>
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</body>
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</html>
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