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			129 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			129 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/Bindings/Intrinsics.h>
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| #include <LibWeb/DOM/Event.h>
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| #include <LibWeb/HTML/Focus.h>
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| #include <LibWeb/HTML/HTMLDialogElement.h>
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| 
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| namespace Web::HTML {
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| 
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| JS_DEFINE_ALLOCATOR(HTMLDialogElement);
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| 
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| HTMLDialogElement::HTMLDialogElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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|     : HTMLElement(document, move(qualified_name))
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| {
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| }
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| 
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| HTMLDialogElement::~HTMLDialogElement() = default;
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| 
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| void HTMLDialogElement::initialize(JS::Realm& realm)
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| {
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|     Base::initialize(realm);
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|     set_prototype(&Bindings::ensure_web_prototype<Bindings::HTMLDialogElementPrototype>(realm, "HTMLDialogElement"_fly_string));
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| }
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| 
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| // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-show
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| WebIDL::ExceptionOr<void> HTMLDialogElement::show()
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| {
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|     // 1. If this has an open attribute and the is modal flag of this is false, then return.
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|     // FIXME: Add modal flag check here when modal dialog support is added
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|     if (has_attribute(AttributeNames::open))
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|         return {};
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| 
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|     // FIXME: 2. If this has an open attribute, then throw an "InvalidStateError" DOMException.
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| 
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|     // 3. Add an open attribute to this, whose value is the empty string.
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|     TRY(set_attribute(AttributeNames::open, {}));
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| 
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|     // FIXME 4. Set this's previously focused element to the focused element.
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|     // FIXME 5. Run hide all popovers given this's node document.
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| 
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|     // 6. Run the dialog focusing steps given this.
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|     run_dialog_focusing_steps();
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| 
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|     return {};
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| }
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| 
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| // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-showmodal
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| void HTMLDialogElement::show_modal()
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| {
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|     dbgln("(STUBBED) HTMLDialogElement::show_modal()");
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| }
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| 
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| // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-close
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| void HTMLDialogElement::close(Optional<String> return_value)
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| {
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|     // 1. If returnValue is not given, then set it to null.
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|     // 2. Close the dialog this with returnValue.
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|     close_the_dialog(move(return_value));
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| }
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| 
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| // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-returnvalue
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| String HTMLDialogElement::return_value() const
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| {
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|     return m_return_value;
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| }
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| 
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| // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-returnvalue
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| void HTMLDialogElement::set_return_value(String return_value)
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| {
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|     m_return_value = move(return_value);
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| }
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| 
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| // https://html.spec.whatwg.org/multipage/interactive-elements.html#close-the-dialog
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| void HTMLDialogElement::close_the_dialog(Optional<String> result)
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| {
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|     // 1. If subject does not have an open attribute, then return.
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|     if (!has_attribute(AttributeNames::open))
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|         return;
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| 
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|     // 2. Remove subject's open attribute.
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|     remove_attribute(AttributeNames::open);
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| 
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|     // FIXME: 3. If the is modal flag of subject is true, then request an element to be removed from the top layer given subject.
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|     // FIXME: 4. Let wasModal be the value of subject's is modal flag.
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|     // FIXME: 5. Set the is modal flag of subject to false.
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| 
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|     // 6. If result is not null, then set the returnValue attribute to result.
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|     if (result.has_value())
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|         set_return_value(result.release_value());
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| 
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|     // FIXME: 7. If subject's previously focused element is not null, then:
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|     //           1. Let element be subject's previously focused element.
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|     //           2. Set subject's previously focused element to null.
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|     //           3. If subject's node document's focused area of the document's DOM anchor is a shadow-including inclusive descendant of element,
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|     //              or wasModal is true, then run the focusing steps for element; the viewport should not be scrolled by doing this step.
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| 
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|     // 8. Queue an element task on the user interaction task source given the subject element to fire an event named close at subject.
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|     queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
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|         auto close_event = DOM::Event::create(realm(), HTML::EventNames::close);
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|         dispatch_event(close_event);
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|     });
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| 
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|     // FIXME: 9. If subject's close watcher is not null, then:
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|     //           1. Destroy subject's close watcher.
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|     //           2. Set subject's close watcher to null.
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| }
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| 
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| // https://html.spec.whatwg.org/multipage/interactive-elements.html#dialog-focusing-steps
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| void HTMLDialogElement::run_dialog_focusing_steps()
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| {
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|     // 1. Let control be null
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|     JS::GCPtr<Element> control = nullptr;
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| 
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|     // FIXME 2. If subject has the autofocus attribute, then set control to subject.
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|     // FIXME 3. If control is null, then set control to the focus delegate of subject.
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| 
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|     // 4. If control is null, then set control to subject.
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|     if (!control)
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|         control = this;
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| 
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|     // 5. Run the focusing steps for control.
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|     run_focusing_steps(control);
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| }
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| 
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| }
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