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Add an implementation of CanvasRenderingContext2DWrapper.strokeRect(). While implementing this I fixed fillRect() and the new strokeRect() to honor the .scale() and .translate() values that had previously been plumbed. Also enhance the canvas.html demo to utilize strokeRect(), scale(), and translate().
60 lines
2.4 KiB
C++
60 lines
2.4 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibWeb/Bindings/Wrapper.h>
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namespace Web {
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namespace Bindings {
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class CanvasRenderingContext2DWrapper : public Wrapper {
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public:
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explicit CanvasRenderingContext2DWrapper(CanvasRenderingContext2D&);
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virtual ~CanvasRenderingContext2DWrapper() override;
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CanvasRenderingContext2D& impl() { return m_impl; }
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const CanvasRenderingContext2D& impl() const { return m_impl; }
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private:
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virtual const char* class_name() const override { return "CanvasRenderingContext2DWrapper"; }
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static JS::Value fill_rect(JS::Interpreter&);
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static JS::Value stroke_rect(JS::Interpreter&);
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static JS::Value scale(JS::Interpreter&);
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static JS::Value translate(JS::Interpreter&);
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static JS::Value fill_style_getter(JS::Interpreter&);
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static void fill_style_setter(JS::Interpreter&, JS::Value);
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static JS::Value stroke_style_getter(JS::Interpreter&);
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static void stroke_style_setter(JS::Interpreter&, JS::Value);
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NonnullRefPtr<CanvasRenderingContext2D> m_impl;
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};
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CanvasRenderingContext2DWrapper* wrap(JS::Heap&, CanvasRenderingContext2D&);
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}
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}
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