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		e2f32b8f9d
		
	
	
	
	
		
			
			Instead of everyone overriding save_to() and set_property() and doing a pretty asymmetric job of implementing the various properties, let's add a bit of structure here. Object properties are now represented by a Core::Property. Properties are registered with a getter and setter (optional) in constructors. I've added some convenience macros for creating and registering properties, but this does still feel a bit bulky. We'll have to iterate on this and see where it goes.
		
			
				
	
	
		
			269 lines
		
	
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			269 lines
		
	
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Function.h>
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| #include <AK/String.h>
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| #include <AK/WeakPtr.h>
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| #include <LibCore/Object.h>
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| #include <LibGUI/FocusSource.h>
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| #include <LibGUI/Forward.h>
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| #include <LibGUI/WindowType.h>
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| #include <LibGfx/Color.h>
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| #include <LibGfx/Forward.h>
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| #include <LibGfx/Rect.h>
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| #include <LibGfx/StandardCursor.h>
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| 
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| namespace GUI {
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| 
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| class Window : public Core::Object {
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|     C_OBJECT(Window)
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| public:
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|     virtual ~Window() override;
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| 
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|     static Window* from_window_id(int);
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| 
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|     bool is_modal() const { return m_modal; }
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|     void set_modal(bool);
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| 
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|     bool is_fullscreen() const { return m_fullscreen; }
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|     void set_fullscreen(bool);
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| 
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|     bool is_maximized() const;
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| 
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|     bool is_frameless() const { return m_frameless; }
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|     void set_frameless(bool frameless) { m_frameless = frameless; }
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| 
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|     bool is_resizable() const { return m_resizable; }
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|     void set_resizable(bool resizable) { m_resizable = resizable; }
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| 
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|     bool is_minimizable() const { return m_minimizable; }
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|     void set_minimizable(bool minimizable) { m_minimizable = minimizable; }
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| 
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|     void set_double_buffering_enabled(bool);
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|     void set_has_alpha_channel(bool);
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|     void set_opacity(float);
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| 
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|     WindowType window_type() const { return m_window_type; }
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|     void set_window_type(WindowType);
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| 
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|     int window_id() const { return m_window_id; }
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| 
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|     String title() const;
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|     void set_title(const StringView&);
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| 
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|     Color background_color() const { return m_background_color; }
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|     void set_background_color(Color color) { m_background_color = color; }
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| 
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|     enum class CloseRequestDecision {
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|         StayOpen,
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|         Close,
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|     };
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| 
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|     Function<CloseRequestDecision()> on_close_request;
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|     Function<void(bool is_active_input)> on_active_input_change;
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|     Function<void(const bool is_active)> on_activity_change;
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| 
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|     int x() const { return rect().x(); }
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|     int y() const { return rect().y(); }
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|     int width() const { return rect().width(); }
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|     int height() const { return rect().height(); }
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| 
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|     Gfx::IntRect rect() const;
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|     Gfx::IntRect rect_in_menubar() const;
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|     Gfx::IntSize size() const { return rect().size(); }
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|     void set_rect(const Gfx::IntRect&);
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|     void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
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| 
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|     Gfx::IntPoint position() const { return rect().location(); }
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| 
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|     void move_to(int x, int y) { move_to({ x, y }); }
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|     void move_to(const Gfx::IntPoint& point) { set_rect({ point, size() }); }
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| 
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|     void resize(int width, int height) { resize({ width, height }); }
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|     void resize(const Gfx::IntSize& size) { set_rect({ position(), size }); }
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| 
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|     void center_on_screen();
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| 
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|     virtual void event(Core::Event&) override;
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| 
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|     bool is_visible() const;
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|     bool is_active() const { return m_is_active; }
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|     bool is_active_input() const { return m_is_active_input; }
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| 
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|     bool is_accessory() const { return m_accessory; }
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|     void set_accessory(bool accessory) { m_accessory = accessory; }
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| 
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|     void show();
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|     void hide();
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|     virtual void close();
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|     void move_to_front();
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| 
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|     void start_wm_resize();
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| 
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|     Widget* main_widget() { return m_main_widget; }
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|     const Widget* main_widget() const { return m_main_widget; }
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|     void set_main_widget(Widget*);
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| 
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|     template<class T, class... Args>
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|     inline T& set_main_widget(Args&&... args)
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|     {
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|         auto widget = T::construct(forward<Args>(args)...);
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|         set_main_widget(widget.ptr());
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|         return *widget;
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|     }
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| 
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|     Widget* focused_widget() { return m_focused_widget; }
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|     const Widget* focused_widget() const { return m_focused_widget; }
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|     void set_focused_widget(Widget*, FocusSource = FocusSource::Programmatic);
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| 
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|     void update();
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|     void update(const Gfx::IntRect&);
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| 
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|     void set_global_cursor_tracking_widget(Widget*);
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|     Widget* global_cursor_tracking_widget() { return m_global_cursor_tracking_widget.ptr(); }
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|     const Widget* global_cursor_tracking_widget() const { return m_global_cursor_tracking_widget.ptr(); }
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| 
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|     void set_automatic_cursor_tracking_widget(Widget*);
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|     Widget* automatic_cursor_tracking_widget() { return m_automatic_cursor_tracking_widget.ptr(); }
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|     const Widget* automatic_cursor_tracking_widget() const { return m_automatic_cursor_tracking_widget.ptr(); }
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| 
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|     Widget* hovered_widget() { return m_hovered_widget.ptr(); }
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|     const Widget* hovered_widget() const { return m_hovered_widget.ptr(); }
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|     void set_hovered_widget(Widget*);
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| 
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|     Gfx::Bitmap* front_bitmap() { return m_front_bitmap.ptr(); }
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|     Gfx::Bitmap* back_bitmap() { return m_back_bitmap.ptr(); }
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| 
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|     Gfx::IntSize size_increment() const { return m_size_increment; }
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|     void set_size_increment(const Gfx::IntSize&);
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|     Gfx::IntSize base_size() const { return m_base_size; }
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|     void set_base_size(const Gfx::IntSize&);
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|     const Optional<Gfx::IntSize>& resize_aspect_ratio() const { return m_resize_aspect_ratio; }
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|     void set_resize_aspect_ratio(int width, int height) { set_resize_aspect_ratio(Gfx::IntSize(width, height)); }
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|     void set_no_resize_aspect_ratio() { set_resize_aspect_ratio({}); }
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|     void set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio);
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| 
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|     void set_cursor(Gfx::StandardCursor);
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|     void set_cursor(const Gfx::Bitmap&);
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| 
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|     void set_icon(const Gfx::Bitmap*);
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|     void apply_icon();
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|     const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
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| 
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|     Vector<Widget*> focusable_widgets() const;
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| 
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|     void schedule_relayout();
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| 
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|     static void for_each_window(Badge<WindowServerConnection>, Function<void(Window&)>);
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|     static void update_all_windows(Badge<WindowServerConnection>);
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|     void notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded);
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| 
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|     virtual bool is_visible_for_timer_purposes() const override { return m_visible_for_timer_purposes; }
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| 
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|     Action* action_for_key_event(const KeyEvent&);
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| 
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|     void did_add_widget(Badge<Widget>, Widget&);
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|     void did_remove_widget(Badge<Widget>, Widget&);
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| 
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|     Window* find_parent_window();
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| 
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|     void set_progress(int);
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| 
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|     void update_cursor(Badge<Widget>) { update_cursor(); }
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| 
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| protected:
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|     Window(Core::Object* parent = nullptr);
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|     virtual void wm_event(WMEvent&);
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| 
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| private:
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|     virtual bool is_window() const override final { return true; }
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| 
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|     void update_cursor();
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| 
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|     void handle_drop_event(DropEvent&);
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|     void handle_mouse_event(MouseEvent&);
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|     void handle_multi_paint_event(MultiPaintEvent&);
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|     void handle_key_event(KeyEvent&);
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|     void handle_resize_event(ResizeEvent&);
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|     void handle_input_entered_or_left_event(Core::Event&);
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|     void handle_became_active_or_inactive_event(Core::Event&);
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|     void handle_close_request();
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|     void handle_theme_change_event(ThemeChangeEvent&);
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|     void handle_drag_move_event(DragEvent&);
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|     void handle_left_event();
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| 
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|     void server_did_destroy();
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| 
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|     RefPtr<Gfx::Bitmap> create_backing_bitmap(const Gfx::IntSize&);
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|     RefPtr<Gfx::Bitmap> create_shared_bitmap(Gfx::BitmapFormat, const Gfx::IntSize&);
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|     void set_current_backing_bitmap(Gfx::Bitmap&, bool flush_immediately = false);
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|     void flip(const Vector<Gfx::IntRect, 32>& dirty_rects);
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|     void force_update();
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| 
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|     RefPtr<Gfx::Bitmap> m_front_bitmap;
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|     RefPtr<Gfx::Bitmap> m_back_bitmap;
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|     RefPtr<Gfx::Bitmap> m_icon;
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|     RefPtr<Gfx::Bitmap> m_custom_cursor;
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|     int m_window_id { 0 };
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|     float m_opacity_when_windowless { 1.0f };
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|     RefPtr<Widget> m_main_widget;
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|     WeakPtr<Widget> m_focused_widget;
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|     WeakPtr<Widget> m_global_cursor_tracking_widget;
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|     WeakPtr<Widget> m_automatic_cursor_tracking_widget;
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|     WeakPtr<Widget> m_hovered_widget;
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|     Gfx::IntRect m_rect_when_windowless;
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|     String m_title_when_windowless;
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|     Vector<Gfx::IntRect, 32> m_pending_paint_event_rects;
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|     Gfx::IntSize m_size_increment;
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|     Gfx::IntSize m_base_size;
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|     Color m_background_color { Color::WarmGray };
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|     WindowType m_window_type { WindowType::Normal };
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|     Gfx::StandardCursor m_cursor { Gfx::StandardCursor::None };
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|     Gfx::StandardCursor m_effective_cursor { Gfx::StandardCursor::None };
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|     bool m_is_active { false };
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|     bool m_is_active_input { false };
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|     bool m_has_alpha_channel { false };
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|     bool m_double_buffering_enabled { true };
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|     bool m_modal { false };
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|     bool m_resizable { true };
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|     Optional<Gfx::IntSize> m_resize_aspect_ratio {};
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|     bool m_minimizable { true };
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|     bool m_fullscreen { false };
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|     bool m_frameless { false };
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|     bool m_layout_pending { false };
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|     bool m_visible_for_timer_purposes { true };
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|     bool m_visible { false };
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|     bool m_accessory { false };
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|     bool m_moved_by_client { false };
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| };
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| 
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| }
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| 
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| AK_BEGIN_TYPE_TRAITS(GUI::Window)
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| static bool is_type(const Core::Object& object) { return object.is_window(); }
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| AK_END_TYPE_TRAITS()
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