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			This is easily identifiable by anyone who uses Duration::now_monotonic, and any downstream users of that data.
		
			
				
	
	
		
			530 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			530 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <AK/IDAllocator.h>
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| #include <AK/Singleton.h>
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| #include <AK/TemporaryChange.h>
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| #include <AK/Time.h>
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| #include <AK/WeakPtr.h>
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| #include <LibCore/Event.h>
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| #include <LibCore/EventLoopImplementationUnix.h>
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| #include <LibCore/Notifier.h>
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| #include <LibCore/Object.h>
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| #include <LibCore/Socket.h>
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| #include <LibCore/System.h>
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| #include <LibCore/ThreadEventQueue.h>
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| #include <sys/select.h>
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| #include <unistd.h>
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| 
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| namespace Core {
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| 
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| struct ThreadData;
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| 
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| namespace {
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| thread_local ThreadData* s_thread_data;
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| }
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| 
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| struct EventLoopTimer {
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|     int timer_id { 0 };
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|     Duration interval;
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|     MonotonicTime fire_time { MonotonicTime::now_coarse() };
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|     bool should_reload { false };
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|     TimerShouldFireWhenNotVisible fire_when_not_visible { TimerShouldFireWhenNotVisible::No };
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|     WeakPtr<Object> owner;
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| 
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|     void reload(MonotonicTime const& now) { fire_time = now + interval; }
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|     bool has_expired(MonotonicTime const& now) const { return now > fire_time; }
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| };
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| 
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| struct ThreadData {
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|     static ThreadData& the()
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|     {
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|         if (!s_thread_data) {
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|             // FIXME: Don't leak this.
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|             s_thread_data = new ThreadData;
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|         }
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|         return *s_thread_data;
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|     }
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| 
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|     ThreadData()
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|     {
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|         pid = getpid();
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|         initialize_wake_pipe();
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|     }
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| 
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|     void initialize_wake_pipe()
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|     {
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|         if (wake_pipe_fds[0] != -1)
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|             close(wake_pipe_fds[0]);
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|         if (wake_pipe_fds[1] != -1)
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|             close(wake_pipe_fds[1]);
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| 
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| #if defined(SOCK_NONBLOCK)
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|         int rc = pipe2(wake_pipe_fds, O_CLOEXEC);
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| #else
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|         int rc = pipe(wake_pipe_fds);
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|         fcntl(wake_pipe_fds[0], F_SETFD, FD_CLOEXEC);
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|         fcntl(wake_pipe_fds[1], F_SETFD, FD_CLOEXEC);
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| 
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| #endif
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|         VERIFY(rc == 0);
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|     }
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| 
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|     // Each thread has its own timers, notifiers and a wake pipe.
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|     HashMap<int, NonnullOwnPtr<EventLoopTimer>> timers;
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|     HashTable<Notifier*> notifiers;
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| 
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|     // The wake pipe is used to notify another event loop that someone has called wake(), or a signal has been received.
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|     // wake() writes 0i32 into the pipe, signals write the signal number (guaranteed non-zero).
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|     int wake_pipe_fds[2] { -1, -1 };
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| 
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|     pid_t pid { 0 };
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| 
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|     IDAllocator id_allocator;
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| };
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| 
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| EventLoopImplementationUnix::EventLoopImplementationUnix()
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|     : m_wake_pipe_fds(&ThreadData::the().wake_pipe_fds)
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| {
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| }
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| 
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| EventLoopImplementationUnix::~EventLoopImplementationUnix() = default;
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| 
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| int EventLoopImplementationUnix::exec()
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| {
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|     for (;;) {
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|         if (m_exit_requested)
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|             return m_exit_code;
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|         pump(PumpMode::WaitForEvents);
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|     }
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|     VERIFY_NOT_REACHED();
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| }
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| 
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| size_t EventLoopImplementationUnix::pump(PumpMode mode)
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| {
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|     static_cast<EventLoopManagerUnix&>(EventLoopManager::the()).wait_for_events(mode);
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|     return ThreadEventQueue::current().process();
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| }
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| 
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| void EventLoopImplementationUnix::quit(int code)
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| {
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|     m_exit_requested = true;
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|     m_exit_code = code;
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| }
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| 
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| void EventLoopImplementationUnix::unquit()
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| {
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|     m_exit_requested = false;
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|     m_exit_code = 0;
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| }
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| 
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| bool EventLoopImplementationUnix::was_exit_requested() const
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| {
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|     return m_exit_requested;
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| }
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| 
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| void EventLoopImplementationUnix::post_event(Object& receiver, NonnullOwnPtr<Event>&& event)
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| {
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|     m_thread_event_queue.post_event(receiver, move(event));
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|     if (&m_thread_event_queue != &ThreadEventQueue::current())
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|         wake();
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| }
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| 
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| void EventLoopImplementationUnix::wake()
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| {
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|     int wake_event = 0;
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|     MUST(Core::System::write((*m_wake_pipe_fds)[1], { &wake_event, sizeof(wake_event) }));
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| }
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| 
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| void EventLoopManagerUnix::wait_for_events(EventLoopImplementation::PumpMode mode)
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| {
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|     auto& thread_data = ThreadData::the();
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| 
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|     fd_set read_fds {};
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|     fd_set write_fds {};
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| retry:
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|     int max_fd = 0;
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|     auto add_fd_to_set = [&max_fd](int fd, fd_set& set) {
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|         FD_SET(fd, &set);
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|         if (fd > max_fd)
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|             max_fd = fd;
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|     };
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| 
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|     int max_fd_added = -1;
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|     // The wake pipe informs us of POSIX signals as well as manual calls to wake()
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|     add_fd_to_set(thread_data.wake_pipe_fds[0], read_fds);
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|     max_fd = max(max_fd, max_fd_added);
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| 
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|     for (auto& notifier : thread_data.notifiers) {
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|         if (notifier->type() == Notifier::Type::Read)
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|             add_fd_to_set(notifier->fd(), read_fds);
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|         if (notifier->type() == Notifier::Type::Write)
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|             add_fd_to_set(notifier->fd(), write_fds);
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|         if (notifier->type() == Notifier::Type::Exceptional)
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|             TODO();
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|     }
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| 
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|     bool has_pending_events = ThreadEventQueue::current().has_pending_events();
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| 
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|     // Figure out how long to wait at maximum.
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|     // This mainly depends on the PumpMode and whether we have pending events, but also the next expiring timer.
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|     MonotonicTime now = MonotonicTime::now_coarse();
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|     struct timeval timeout = { 0, 0 };
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|     bool should_wait_forever = false;
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|     if (mode == EventLoopImplementation::PumpMode::WaitForEvents && !has_pending_events) {
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|         auto next_timer_expiration = get_next_timer_expiration();
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|         if (next_timer_expiration.has_value()) {
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|             now = MonotonicTime::now();
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|             auto computed_timeout = next_timer_expiration.value() - now;
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|             if (computed_timeout.is_negative())
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|                 computed_timeout = Duration::zero();
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|             timeout = computed_timeout.to_timeval();
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|         } else {
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|             should_wait_forever = true;
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|         }
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|     }
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| 
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| try_select_again:
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|     // select() and wait for file system events, calls to wake(), POSIX signals, or timer expirations.
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|     int marked_fd_count = select(max_fd + 1, &read_fds, &write_fds, nullptr, should_wait_forever ? nullptr : &timeout);
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|     // Because POSIX, we might spuriously return from select() with EINTR; just select again.
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|     if (marked_fd_count < 0) {
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|         int saved_errno = errno;
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|         if (saved_errno == EINTR)
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|             goto try_select_again;
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|         dbgln("EventLoopImplementationUnix::wait_for_events: {} ({}: {})", marked_fd_count, saved_errno, strerror(saved_errno));
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|         VERIFY_NOT_REACHED();
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|     }
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| 
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|     // We woke up due to a call to wake() or a POSIX signal.
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|     // Handle signals and see whether we need to handle events as well.
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|     if (FD_ISSET(thread_data.wake_pipe_fds[0], &read_fds)) {
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|         int wake_events[8];
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|         ssize_t nread;
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|         // We might receive another signal while read()ing here. The signal will go to the handle_signal properly,
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|         // but we get interrupted. Therefore, just retry while we were interrupted.
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|         do {
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|             errno = 0;
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|             nread = read(thread_data.wake_pipe_fds[0], wake_events, sizeof(wake_events));
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|             if (nread == 0)
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|                 break;
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|         } while (nread < 0 && errno == EINTR);
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|         if (nread < 0) {
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|             perror("EventLoopImplementationUnix::wait_for_events: read from wake pipe");
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|             VERIFY_NOT_REACHED();
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|         }
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|         VERIFY(nread > 0);
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|         bool wake_requested = false;
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|         int event_count = nread / sizeof(wake_events[0]);
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|         for (int i = 0; i < event_count; i++) {
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|             if (wake_events[i] != 0)
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|                 dispatch_signal(wake_events[i]);
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|             else
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|                 wake_requested = true;
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|         }
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| 
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|         if (!wake_requested && nread == sizeof(wake_events))
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|             goto retry;
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|     }
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| 
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|     if (!thread_data.timers.is_empty()) {
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|         now = MonotonicTime::now_coarse();
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|     }
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| 
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|     // Handle expired timers.
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|     for (auto& it : thread_data.timers) {
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|         auto& timer = *it.value;
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|         if (!timer.has_expired(now))
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|             continue;
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|         auto owner = timer.owner.strong_ref();
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|         if (timer.fire_when_not_visible == TimerShouldFireWhenNotVisible::No
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|             && owner && !owner->is_visible_for_timer_purposes()) {
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|             continue;
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|         }
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| 
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|         if (owner)
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|             ThreadEventQueue::current().post_event(*owner, make<TimerEvent>(timer.timer_id));
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|         if (timer.should_reload) {
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|             timer.reload(now);
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|         } else {
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|             // FIXME: Support removing expired timers that don't want to reload.
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|             VERIFY_NOT_REACHED();
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|         }
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|     }
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| 
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|     if (!marked_fd_count)
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|         return;
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| 
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|     // Handle file system notifiers by making them normal events.
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|     for (auto& notifier : thread_data.notifiers) {
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|         if (notifier->type() == Notifier::Type::Read && FD_ISSET(notifier->fd(), &read_fds)) {
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|             ThreadEventQueue::current().post_event(*notifier, make<NotifierActivationEvent>(notifier->fd()));
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|         }
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|         if (notifier->type() == Notifier::Type::Write && FD_ISSET(notifier->fd(), &write_fds)) {
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|             ThreadEventQueue::current().post_event(*notifier, make<NotifierActivationEvent>(notifier->fd()));
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|         }
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|     }
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| }
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| 
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| class SignalHandlers : public RefCounted<SignalHandlers> {
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|     AK_MAKE_NONCOPYABLE(SignalHandlers);
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|     AK_MAKE_NONMOVABLE(SignalHandlers);
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| 
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| public:
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|     SignalHandlers(int signal_number, void (*handle_signal)(int));
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|     ~SignalHandlers();
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| 
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|     void dispatch();
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|     int add(Function<void(int)>&& handler);
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|     bool remove(int handler_id);
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| 
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|     bool is_empty() const
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|     {
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|         if (m_calling_handlers) {
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|             for (auto& handler : m_handlers_pending) {
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|                 if (handler.value)
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|                     return false; // an add is pending
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|             }
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|         }
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|         return m_handlers.is_empty();
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|     }
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| 
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|     bool have(int handler_id) const
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|     {
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|         if (m_calling_handlers) {
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|             auto it = m_handlers_pending.find(handler_id);
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|             if (it != m_handlers_pending.end()) {
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|                 if (!it->value)
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|                     return false; // a deletion is pending
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|             }
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|         }
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|         return m_handlers.contains(handler_id);
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|     }
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| 
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|     int m_signal_number;
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|     void (*m_original_handler)(int); // TODO: can't use sighandler_t?
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|     HashMap<int, Function<void(int)>> m_handlers;
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|     HashMap<int, Function<void(int)>> m_handlers_pending;
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|     bool m_calling_handlers { false };
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| };
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| 
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| struct SignalHandlersInfo {
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|     HashMap<int, NonnullRefPtr<SignalHandlers>> signal_handlers;
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|     int next_signal_id { 0 };
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| };
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| 
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| static Singleton<SignalHandlersInfo> s_signals;
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| template<bool create_if_null = true>
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| inline SignalHandlersInfo* signals_info()
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| {
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|     return s_signals.ptr();
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| }
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| 
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| void EventLoopManagerUnix::dispatch_signal(int signal_number)
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| {
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|     auto& info = *signals_info();
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|     auto handlers = info.signal_handlers.find(signal_number);
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|     if (handlers != info.signal_handlers.end()) {
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|         // Make sure we bump the ref count while dispatching the handlers!
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|         // This allows a handler to unregister/register while the handlers
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|         // are being called!
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|         auto handler = handlers->value;
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|         handler->dispatch();
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|     }
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| }
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| 
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| void EventLoopImplementationUnix::notify_forked_and_in_child()
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| {
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|     auto& thread_data = ThreadData::the();
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|     thread_data.timers.clear();
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|     thread_data.notifiers.clear();
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|     thread_data.initialize_wake_pipe();
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|     if (auto* info = signals_info<false>()) {
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|         info->signal_handlers.clear();
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|         info->next_signal_id = 0;
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|     }
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|     thread_data.pid = getpid();
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| }
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| 
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| Optional<MonotonicTime> EventLoopManagerUnix::get_next_timer_expiration()
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| {
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|     auto now = MonotonicTime::now_coarse();
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|     Optional<MonotonicTime> soonest {};
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|     for (auto& it : ThreadData::the().timers) {
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|         auto& fire_time = it.value->fire_time;
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|         auto owner = it.value->owner.strong_ref();
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|         if (it.value->fire_when_not_visible == TimerShouldFireWhenNotVisible::No
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|             && owner && !owner->is_visible_for_timer_purposes()) {
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|             continue;
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|         }
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|         // OPTIMIZATION: If we have a timer that needs to fire right away, we can stop looking here.
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|         // FIXME: This whole operation could be O(1) with a better data structure.
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|         if (fire_time < now)
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|             return now;
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|         if (!soonest.has_value() || fire_time < soonest.value())
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|             soonest = fire_time;
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|     }
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|     return soonest;
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| }
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| 
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| SignalHandlers::SignalHandlers(int signal_number, void (*handle_signal)(int))
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|     : m_signal_number(signal_number)
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|     , m_original_handler(signal(signal_number, handle_signal))
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| {
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| }
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| 
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| SignalHandlers::~SignalHandlers()
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| {
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|     signal(m_signal_number, m_original_handler);
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| }
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| 
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| void SignalHandlers::dispatch()
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| {
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|     TemporaryChange change(m_calling_handlers, true);
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|     for (auto& handler : m_handlers)
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|         handler.value(m_signal_number);
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|     if (!m_handlers_pending.is_empty()) {
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|         // Apply pending adds/removes
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|         for (auto& handler : m_handlers_pending) {
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|             if (handler.value) {
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|                 auto result = m_handlers.set(handler.key, move(handler.value));
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|                 VERIFY(result == AK::HashSetResult::InsertedNewEntry);
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|             } else {
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|                 m_handlers.remove(handler.key);
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|             }
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|         }
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|         m_handlers_pending.clear();
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|     }
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| }
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| 
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| int SignalHandlers::add(Function<void(int)>&& handler)
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| {
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|     int id = ++signals_info()->next_signal_id; // TODO: worry about wrapping and duplicates?
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|     if (m_calling_handlers)
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|         m_handlers_pending.set(id, move(handler));
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|     else
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|         m_handlers.set(id, move(handler));
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|     return id;
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| }
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| 
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| bool SignalHandlers::remove(int handler_id)
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| {
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|     VERIFY(handler_id != 0);
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|     if (m_calling_handlers) {
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|         auto it = m_handlers.find(handler_id);
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|         if (it != m_handlers.end()) {
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|             // Mark pending remove
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|             m_handlers_pending.set(handler_id, {});
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|             return true;
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|         }
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|         it = m_handlers_pending.find(handler_id);
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|         if (it != m_handlers_pending.end()) {
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|             if (!it->value)
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|                 return false; // already was marked as deleted
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|             it->value = nullptr;
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|             return true;
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|         }
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|         return false;
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|     }
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|     return m_handlers.remove(handler_id);
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| }
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| 
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| void EventLoopManagerUnix::handle_signal(int signal_number)
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| {
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|     VERIFY(signal_number != 0);
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|     auto& thread_data = ThreadData::the();
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|     // We MUST check if the current pid still matches, because there
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|     // is a window between fork() and exec() where a signal delivered
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|     // to our fork could be inadvertently routed to the parent process!
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|     if (getpid() == thread_data.pid) {
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|         int nwritten = write(thread_data.wake_pipe_fds[1], &signal_number, sizeof(signal_number));
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|         if (nwritten < 0) {
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|             perror("EventLoopImplementationUnix::register_signal: write");
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|             VERIFY_NOT_REACHED();
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|         }
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|     } else {
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|         // We're a fork who received a signal, reset thread_data.pid.
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|         thread_data.pid = getpid();
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|     }
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| }
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| 
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| int EventLoopManagerUnix::register_signal(int signal_number, Function<void(int)> handler)
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| {
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|     VERIFY(signal_number != 0);
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|     auto& info = *signals_info();
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|     auto handlers = info.signal_handlers.find(signal_number);
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|     if (handlers == info.signal_handlers.end()) {
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|         auto signal_handlers = adopt_ref(*new SignalHandlers(signal_number, EventLoopManagerUnix::handle_signal));
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|         auto handler_id = signal_handlers->add(move(handler));
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|         info.signal_handlers.set(signal_number, move(signal_handlers));
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|         return handler_id;
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|     } else {
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|         return handlers->value->add(move(handler));
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|     }
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| }
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| 
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| void EventLoopManagerUnix::unregister_signal(int handler_id)
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| {
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|     VERIFY(handler_id != 0);
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|     int remove_signal_number = 0;
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|     auto& info = *signals_info();
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|     for (auto& h : info.signal_handlers) {
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|         auto& handlers = *h.value;
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|         if (handlers.remove(handler_id)) {
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|             if (handlers.is_empty())
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|                 remove_signal_number = handlers.m_signal_number;
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|             break;
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|         }
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|     }
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|     if (remove_signal_number != 0)
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|         info.signal_handlers.remove(remove_signal_number);
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| }
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| 
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| int EventLoopManagerUnix::register_timer(Object& object, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible fire_when_not_visible)
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| {
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|     VERIFY(milliseconds >= 0);
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|     auto& thread_data = ThreadData::the();
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|     auto timer = make<EventLoopTimer>();
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|     timer->owner = object;
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|     timer->interval = Duration::from_milliseconds(milliseconds);
 | |
|     timer->reload(MonotonicTime::now_coarse());
 | |
|     timer->should_reload = should_reload;
 | |
|     timer->fire_when_not_visible = fire_when_not_visible;
 | |
|     int timer_id = thread_data.id_allocator.allocate();
 | |
|     timer->timer_id = timer_id;
 | |
|     thread_data.timers.set(timer_id, move(timer));
 | |
|     return timer_id;
 | |
| }
 | |
| 
 | |
| bool EventLoopManagerUnix::unregister_timer(int timer_id)
 | |
| {
 | |
|     auto& thread_data = ThreadData::the();
 | |
|     thread_data.id_allocator.deallocate(timer_id);
 | |
|     return thread_data.timers.remove(timer_id);
 | |
| }
 | |
| 
 | |
| void EventLoopManagerUnix::register_notifier(Notifier& notifier)
 | |
| {
 | |
|     ThreadData::the().notifiers.set(¬ifier);
 | |
| }
 | |
| 
 | |
| void EventLoopManagerUnix::unregister_notifier(Notifier& notifier)
 | |
| {
 | |
|     ThreadData::the().notifiers.remove(¬ifier);
 | |
| }
 | |
| 
 | |
| void EventLoopManagerUnix::did_post_event()
 | |
| {
 | |
| }
 | |
| 
 | |
| EventLoopManagerUnix::~EventLoopManagerUnix() = default;
 | |
| 
 | |
| NonnullOwnPtr<EventLoopImplementation> EventLoopManagerUnix::make_implementation()
 | |
| {
 | |
|     return adopt_own(*new EventLoopImplementationUnix);
 | |
| }
 | |
| 
 | |
| }
 |