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			169 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			169 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <AK/QuickSort.h>
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| #include <AK/StringBuilder.h>
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| #include <LibGfx/Painter.h>
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| #include <LibWeb/Layout/Box.h>
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| #include <LibWeb/Layout/InitialContainingBlock.h>
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| #include <LibWeb/Painting/StackingContext.h>
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| 
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| namespace Web::Layout {
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| 
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| StackingContext::StackingContext(Box& box, StackingContext* parent)
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|     : m_box(box)
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|     , m_parent(parent)
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| {
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|     VERIFY(m_parent != this);
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|     if (m_parent) {
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|         m_parent->m_children.append(this);
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| 
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|         // FIXME: Don't sort on every append..
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|         // FIXME: Apparently this also breaks tree order inside layers
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|         quick_sort(m_parent->m_children, [](auto& a, auto& b) {
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|             return a->m_box.computed_values().z_index().value_or(0) < b->m_box.computed_values().z_index().value_or(0);
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|         });
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|     }
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| }
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| 
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| void StackingContext::paint_descendants(PaintContext& context, Node& box, StackingContextPaintPhase phase)
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| {
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|     if (phase == StackingContextPaintPhase::Foreground)
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|         box.before_children_paint(context, PaintPhase::Foreground);
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| 
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|     box.for_each_child([&](auto& child) {
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|         if (child.establishes_stacking_context())
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|             return;
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|         switch (phase) {
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|         case StackingContextPaintPhase::BackgroundAndBorders:
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|             if (!child.is_floating() && !child.is_positioned()) {
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|                 child.paint(context, PaintPhase::Background);
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|                 child.paint(context, PaintPhase::Border);
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|                 paint_descendants(context, child, phase);
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|             }
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|             break;
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|         case StackingContextPaintPhase::Floats:
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|             if (!child.is_positioned()) {
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|                 if (child.is_floating()) {
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|                     child.paint(context, PaintPhase::Background);
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|                     child.paint(context, PaintPhase::Border);
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|                     paint_descendants(context, child, StackingContextPaintPhase::BackgroundAndBorders);
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|                 }
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|                 paint_descendants(context, child, phase);
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|             }
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|             break;
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|         case StackingContextPaintPhase::Foreground:
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|             if (!child.is_positioned()) {
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|                 child.paint(context, PaintPhase::Foreground);
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|                 paint_descendants(context, child, phase);
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|             }
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|             break;
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|         case StackingContextPaintPhase::FocusAndOverlay:
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|             if (context.has_focus()) {
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|                 child.paint(context, PaintPhase::FocusOutline);
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|             }
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|             child.paint(context, PaintPhase::Overlay);
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|             paint_descendants(context, child, phase);
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|             break;
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|         }
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|     });
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| 
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|     if (phase == StackingContextPaintPhase::Foreground)
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|         box.after_children_paint(context, PaintPhase::Foreground);
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| }
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| 
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| void StackingContext::paint_internal(PaintContext& context)
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| {
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|     // For a more elaborate description of the algorithm, see CSS 2.1 Appendix E
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|     // Draw the background and borders for the context root (steps 1, 2)
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|     m_box.paint(context, PaintPhase::Background);
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|     m_box.paint(context, PaintPhase::Border);
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|     // Draw positioned descendants with negative z-indices (step 3)
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|     for (auto* child : m_children) {
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|         if (child->m_box.computed_values().z_index().has_value() && child->m_box.computed_values().z_index().value() < 0)
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|             child->paint(context);
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|     }
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|     // Draw the background and borders for block-level children (step 4)
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|     paint_descendants(context, m_box, StackingContextPaintPhase::BackgroundAndBorders);
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|     // Draw the non-positioned floats (step 5)
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|     paint_descendants(context, m_box, StackingContextPaintPhase::Floats);
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|     // Draw inline content, replaced content, etc. (steps 6, 7)
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|     m_box.paint(context, PaintPhase::Foreground);
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|     paint_descendants(context, m_box, StackingContextPaintPhase::Foreground);
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|     // Draw other positioned descendants (steps 8, 9)
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|     for (auto* child : m_children) {
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|         if (child->m_box.computed_values().z_index().has_value() && child->m_box.computed_values().z_index().value() < 0)
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|             continue;
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|         child->paint(context);
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|     }
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| 
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|     m_box.paint(context, PaintPhase::FocusOutline);
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|     m_box.paint(context, PaintPhase::Overlay);
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|     paint_descendants(context, m_box, StackingContextPaintPhase::FocusAndOverlay);
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| }
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| 
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| void StackingContext::paint(PaintContext& context)
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| {
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|     Gfx::PainterStateSaver saver(context.painter());
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|     if (m_box.is_fixed_position()) {
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|         context.painter().translate(context.scroll_offset());
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|     }
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| 
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|     auto opacity = m_box.computed_values().opacity();
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|     if (opacity == 0.0f)
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|         return;
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| 
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|     if (opacity < 1.0f) {
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|         auto bitmap_or_error = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, context.painter().target()->size());
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|         if (bitmap_or_error.is_error())
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|             return;
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|         auto bitmap = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
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|         Gfx::Painter painter(bitmap);
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|         PaintContext paint_context(painter, context.palette(), context.scroll_offset());
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|         paint_internal(paint_context);
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|         context.painter().blit(Gfx::IntPoint(m_box.absolute_position()), bitmap, Gfx::IntRect(m_box.absolute_rect()), opacity);
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|     } else {
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|         paint_internal(context);
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|     }
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| }
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| 
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| HitTestResult StackingContext::hit_test(const Gfx::IntPoint& position, HitTestType type) const
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| {
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|     HitTestResult result;
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|     if (!is<InitialContainingBlock>(m_box)) {
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|         result = m_box.hit_test(position, type);
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|     } else {
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|         // NOTE: InitialContainingBlock::hit_test() merely calls StackingContext::hit_test()
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|         //       so we call its base class instead.
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|         result = verify_cast<InitialContainingBlock>(m_box).BlockContainer::hit_test(position, type);
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|     }
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| 
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|     int z_index = m_box.computed_values().z_index().value_or(0);
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| 
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|     for (auto* child : m_children) {
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|         int child_z_index = child->m_box.computed_values().z_index().value_or(0);
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|         if (result.layout_node && (child_z_index < z_index))
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|             continue;
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| 
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|         auto result_here = child->hit_test(position, type);
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|         if (result_here.layout_node)
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|             result = result_here;
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|     }
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|     return result;
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| }
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| 
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| void StackingContext::dump(int indent) const
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| {
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|     StringBuilder builder;
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|     for (int i = 0; i < indent; ++i)
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|         builder.append(' ');
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|     builder.appendff("SC for {}({}) {} [children: {}]", m_box.class_name(), m_box.dom_node() ? m_box.dom_node()->node_name().characters() : "(anonymous)", m_box.absolute_rect().to_string().characters(), m_children.size());
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|     dbgln("{}", builder.string_view());
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|     for (auto& child : m_children)
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|         child->dump(indent + 1);
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| }
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| 
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| }
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