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serenity/Userland/Libraries/LibAudio/Buffer.h
creator1creeper1 3c05261611 AK+Everywhere: Make FixedArray OOM-safe
FixedArray now doesn't expose any infallible constructors anymore.
Rather, it exposes fallible methods. Therefore, it can be used for
OOM-safe code.
This commit also converts the rest of the system to use the new API.
However, as an example, VMObject can't take advantage of this yet,
as we would have to endow VMObject with a fallible static
construction method, which would require a very fundamental change
to VMObject's whole inheritance hierarchy.
2022-01-08 22:54:05 +01:00

139 lines
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C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/Error.h>
#include <AK/FixedArray.h>
#include <AK/MemoryStream.h>
#include <AK/NonnullRefPtr.h>
#include <AK/RefPtr.h>
#include <AK/String.h>
#include <AK/Types.h>
#include <AK/Vector.h>
#include <AK/kmalloc.h>
#include <LibAudio/Sample.h>
#include <LibCore/AnonymousBuffer.h>
#include <string.h>
namespace Audio {
using namespace AK::Exponentials;
// Supported PCM sample formats.
enum PcmSampleFormat : u8 {
Uint8,
Int16,
Int24,
Int32,
Float32,
Float64,
};
// Most of the read code only cares about how many bits to read or write
u16 pcm_bits_per_sample(PcmSampleFormat format);
String sample_format_name(PcmSampleFormat format);
// Small helper to resample from one playback rate to another
// This isn't really "smart", in that we just insert (or drop) samples.
// Should do better...
template<typename SampleType>
class ResampleHelper {
public:
ResampleHelper(u32 source, u32 target);
// To be used as follows:
// while the resampler doesn't need a new sample, read_sample(current) and store the resulting samples.
// as long as the resampler needs a new sample, process_sample(current)
// Stores a new sample
void process_sample(SampleType sample_l, SampleType sample_r);
// Assigns the given sample to its correct value and returns false if there is a new sample required
bool read_sample(SampleType& next_l, SampleType& next_r);
Vector<SampleType> resample(Vector<SampleType> to_resample);
void reset();
u32 source() const { return m_source; }
u32 target() const { return m_target; }
private:
const u32 m_source;
const u32 m_target;
u32 m_current_ratio { 0 };
SampleType m_last_sample_l;
SampleType m_last_sample_r;
};
// A buffer of audio samples.
class Buffer : public RefCounted<Buffer> {
public:
static ErrorOr<NonnullRefPtr<Buffer>> from_pcm_data(ReadonlyBytes data, int num_channels, PcmSampleFormat sample_format);
static ErrorOr<NonnullRefPtr<Buffer>> from_pcm_stream(InputMemoryStream& stream, int num_channels, PcmSampleFormat sample_format, int num_samples);
static ErrorOr<NonnullRefPtr<Buffer>> create_with_samples(Vector<Sample>&& samples)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) Buffer(move(samples)));
}
static ErrorOr<NonnullRefPtr<Buffer>> create_with_samples(FixedArray<Sample>&& samples)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) Buffer(move(samples)));
}
static ErrorOr<NonnullRefPtr<Buffer>> create_with_anonymous_buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
{
return adopt_nonnull_ref_or_enomem(new (nothrow) Buffer(move(buffer), buffer_id, sample_count));
}
static NonnullRefPtr<Buffer> create_empty()
{
// If we can't allocate an empty buffer, things are in a very bad state.
return MUST(adopt_nonnull_ref_or_enomem(new (nothrow) Buffer(FixedArray<Sample>())));
}
Sample const* samples() const { return (const Sample*)data(); }
int sample_count() const { return m_sample_count; }
void const* data() const { return m_buffer.data<void>(); }
int size_in_bytes() const { return m_sample_count * (int)sizeof(Sample); }
int id() const { return m_id; }
Core::AnonymousBuffer const& anonymous_buffer() const { return m_buffer; }
private:
explicit Buffer(Vector<Sample>&& samples)
// FIXME: AnonymousBuffers can't be empty, so even for empty buffers we create a buffer of size 1 here,
// although the sample count is set to 0 to mark this.
: m_buffer(Core::AnonymousBuffer::create_with_size(max(samples.size(), 1) * sizeof(Sample)).release_value())
, m_id(allocate_id())
, m_sample_count(samples.size())
{
memcpy(m_buffer.data<void>(), samples.data(), samples.size() * sizeof(Sample));
}
explicit Buffer(FixedArray<Sample>&& samples)
// FIXME: AnonymousBuffers can't be empty, so even for empty buffers we create a buffer of size 1 here,
// although the sample count is set to 0 to mark this.
: m_buffer(Core::AnonymousBuffer::create_with_size(max(samples.size(), 1) * sizeof(Sample)).release_value())
, m_id(allocate_id())
, m_sample_count(samples.size())
{
memcpy(m_buffer.data<void>(), samples.data(), samples.size() * sizeof(Sample));
}
explicit Buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
: m_buffer(move(buffer))
, m_id(buffer_id)
, m_sample_count(sample_count)
{
}
static i32 allocate_id();
Core::AnonymousBuffer m_buffer;
const i32 m_id;
const int m_sample_count;
};
// This only works for double resamplers, and therefore cannot be part of the class
ErrorOr<NonnullRefPtr<Buffer>> resample_buffer(ResampleHelper<double>& resampler, Buffer const& to_resample);
}