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![]() This makes construction of Utf16String fallible in OOM conditions. The immediate impact is that PrimitiveString must then be fallible as well, as it may either transcode UTF-8 to UTF-16, or create a UTF-16 string from ropes. There are a couple of places where it is very non-trivial to propagate the error further. A FIXME has been added to those locations. |
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$262Object.cpp | ||
$262Object.h | ||
AgentObject.cpp | ||
AgentObject.h | ||
GlobalObject.cpp | ||
GlobalObject.h | ||
IsHTMLDDA.cpp | ||
IsHTMLDDA.h |