1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-13 16:27:35 +00:00
serenity/Userland/Libraries/LibGL
Luke Wilde 483ab7fe26 LibGL: Fix incorrect GL_DECAL constant value
The constant value for GL_DECAL is 0x2101 instead of 0x2102.
This was tripping up Half-Life when making the water texture
transparent when under water. The Half-Life port uses its own OpenGL
header, meaning this error wasn't hidden by us.
2022-01-21 15:21:25 +01:00
..
GL LibGL: Fix incorrect GL_DECAL constant value 2022-01-21 15:21:25 +01:00
Tex LibGL: Remove stubbed border from glTexImage2D 2021-12-27 11:58:43 +01:00
CMakeLists.txt LibGL: Rename GLMat.cpp to GLMatrix.cpp 2022-01-20 10:35:01 +01:00
GLBlend.cpp Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
GLColor.cpp LibGL: Implement glColor4b 2022-01-20 10:35:01 +01:00
GLContext.cpp LibGL: Add context lifetime debug output 2022-01-14 21:38:09 +01:00
GLContext.h LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture 2022-01-19 19:57:49 +01:00
GLDraw.cpp LibGL: Stub glPointSize 2022-01-11 23:47:42 +01:00
GLFog.cpp LibGL: Implement glFogi 2021-08-25 23:50:54 +04:30
GLLights.cpp LibGL+LibSoftGPU: Implement glColorMaterial and GL_COLOR_MATERIAL 2022-01-13 12:13:58 +01:00
GLLists.cpp LibGL: Implement glIsList 2021-12-12 21:51:08 +01:00
GLMap.cpp LibGL: Stub lots of map-related methods 2021-12-27 11:58:43 +01:00
GLMatrix.cpp LibGL: Rename GLMat.cpp to GLMatrix.cpp 2022-01-20 10:35:01 +01:00
GLStencil.cpp LibGL+LibSoftGPU: Implement the stencil buffer 2022-01-17 12:49:00 +01:00
GLTexture.cpp LibGL: Implement glActiveTextureARB() 2022-01-19 19:57:49 +01:00
GLUtils.cpp LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture 2022-01-19 19:57:49 +01:00
GLVert.cpp LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture 2022-01-19 19:57:49 +01:00
GLVertexArrays.cpp LibGL: Implement glDrawElements 2021-08-14 12:49:29 +02:00
SoftwareGLContext.cpp LibGL+LibSoftGPU: Clean up some for loops 2022-01-20 10:35:01 +01:00
SoftwareGLContext.h LibGL+LibSoftGPU: Implement GL_POLYGON_OFFSET_FILL capability 2022-01-20 10:35:01 +01:00