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			96 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include "ValueWithShadow.h"
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| #include <AK/Types.h>
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| 
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| namespace UserspaceEmulator {
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| 
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| class Emulator;
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| 
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| class Region {
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| public:
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|     virtual ~Region() { }
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| 
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|     u32 base() const { return m_base; }
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|     u32 size() const { return m_size; }
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|     u32 end() const { return m_base + m_size; }
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| 
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|     bool contains(u32 address) const { return address >= base() && address < end(); }
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| 
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|     virtual void write8(u32 offset, ValueWithShadow<u8>) = 0;
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|     virtual void write16(u32 offset, ValueWithShadow<u16>) = 0;
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|     virtual void write32(u32 offset, ValueWithShadow<u32>) = 0;
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|     virtual void write64(u32 offset, ValueWithShadow<u64>) = 0;
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| 
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|     virtual ValueWithShadow<u8> read8(u32 offset) = 0;
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|     virtual ValueWithShadow<u16> read16(u32 offset) = 0;
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|     virtual ValueWithShadow<u32> read32(u32 offset) = 0;
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|     virtual ValueWithShadow<u64> read64(u32 offset) = 0;
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| 
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|     virtual u8* cacheable_ptr([[maybe_unused]] u32 offset) { return nullptr; }
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|     virtual bool is_shared_buffer() const { return false; }
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|     virtual bool is_mmap() const { return false; }
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| 
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|     bool is_stack() const { return m_stack; }
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|     void set_stack(bool b) { m_stack = b; }
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| 
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|     bool is_text() const { return m_text; }
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|     void set_text(bool b) { m_text = b; }
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| 
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|     bool is_readable() const { return m_readable; }
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|     bool is_writable() const { return m_writable; }
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|     bool is_executable() const { return m_executable; }
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| 
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|     void set_readable(bool b) { m_readable = b; }
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|     void set_writable(bool b) { m_writable = b; }
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|     void set_executable(bool b) { m_executable = b; }
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| 
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|     virtual u8* data() = 0;
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|     virtual u8* shadow_data() = 0;
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| 
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|     Emulator& emulator() { return m_emulator; }
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|     const Emulator& emulator() const { return m_emulator; }
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| 
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| protected:
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|     Region(u32 base, u32 size);
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| 
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| private:
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|     Emulator& m_emulator;
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| 
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|     u32 m_base { 0 };
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|     u32 m_size { 0 };
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| 
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|     bool m_stack { false };
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|     bool m_text { false };
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|     bool m_readable { true };
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|     bool m_writable { true };
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|     bool m_executable { true };
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| };
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| 
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| }
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