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serenity/Userland/Libraries/LibWeb/HTML/CanvasRenderingContext2D.h
Linus Groh 3f3326f1dc LibWeb: Implement CanvasRenderingContext2D.drawImage() closer to spec
Also add support for HTMLCanvasElement for the image parameter, leading
to replacing HTMLImageElement with the CanvasImageSource Variant type.

Also stub out the 'check the usability of the image argument' and 'is
not origin-clean' operations, while taking into consideration that these
can throw (and require DOM::ExceptionOr).
2022-03-04 23:03:29 +01:00

147 lines
5 KiB
C++

/*
* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/RefCounted.h>
#include <AK/Variant.h>
#include <LibGfx/AffineTransform.h>
#include <LibGfx/Color.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Painter.h>
#include <LibGfx/Path.h>
#include <LibWeb/Bindings/Wrappable.h>
#include <LibWeb/DOM/ExceptionOr.h>
#include <LibWeb/HTML/CanvasGradient.h>
#include <LibWeb/Layout/InlineNode.h>
#include <LibWeb/Layout/LineBox.h>
namespace Web::HTML {
// https://html.spec.whatwg.org/multipage/canvas.html#canvasimagesource
// NOTE: This is the Variant created by the IDL wrapper generator, and needs to be updated accordingly.
using CanvasImageSource = Variant<NonnullRefPtr<HTMLImageElement>, NonnullRefPtr<HTMLCanvasElement>>;
class CanvasRenderingContext2D
: public RefCounted<CanvasRenderingContext2D>
, public Bindings::Wrappable {
AK_MAKE_NONCOPYABLE(CanvasRenderingContext2D);
AK_MAKE_NONMOVABLE(CanvasRenderingContext2D);
public:
using WrapperType = Bindings::CanvasRenderingContext2DWrapper;
static NonnullRefPtr<CanvasRenderingContext2D> create(HTMLCanvasElement& element) { return adopt_ref(*new CanvasRenderingContext2D(element)); }
~CanvasRenderingContext2D();
void set_fill_style(String);
String fill_style() const;
void set_stroke_style(String);
String stroke_style() const;
void fill_rect(float x, float y, float width, float height);
void stroke_rect(float x, float y, float width, float height);
void clear_rect(float x, float y, float width, float height);
DOM::ExceptionOr<void> draw_image(CanvasImageSource const&, float x, float y);
void scale(float sx, float sy);
void translate(float x, float y);
void rotate(float degrees);
void set_line_width(float line_width) { m_drawing_state.line_width = line_width; }
float line_width() const { return m_drawing_state.line_width; }
void begin_path();
void close_path();
void move_to(float x, float y);
void line_to(float x, float y);
void quadratic_curve_to(float cx, float cy, float x, float y);
void bezier_curve_to(double cp1x, double cp1y, double cp2x, double cp2y, double x, double y);
DOM::ExceptionOr<void> arc(float x, float y, float radius, float start_angle, float end_angle, bool counter_clockwise);
DOM::ExceptionOr<void> ellipse(float x, float y, float radius_x, float radius_y, float rotation, float start_angle, float end_angle, bool counter_clockwise);
void rect(float x, float y, float width, float height);
void stroke();
void fill_text(const String&, float x, float y, Optional<double> max_width);
void stroke_text(String const&, float x, float y, Optional<double> max_width);
// FIXME: We should only have one fill(), really. Fix the wrapper generator!
void fill(Gfx::Painter::WindingRule);
void fill(const String& fill_rule);
RefPtr<ImageData> create_image_data(int width, int height) const;
void put_image_data(const ImageData&, float x, float y);
void save();
void restore();
void reset();
bool is_context_lost();
void reset_to_default_state();
HTMLCanvasElement* canvas() { return m_element; }
RefPtr<TextMetrics> measure_text(String const& text);
NonnullRefPtr<CanvasGradient> create_radial_gradient(double x0, double y0, double r0, double x1, double y1, double r1);
NonnullRefPtr<CanvasGradient> create_linear_gradient(double x0, double y0, double x1, double y1);
NonnullRefPtr<CanvasGradient> create_conic_gradient(double start_angle, double x, double y);
private:
explicit CanvasRenderingContext2D(HTMLCanvasElement&);
struct PreparedTextGlyph {
unsigned int c;
Gfx::IntPoint position;
};
struct PreparedText {
Vector<PreparedTextGlyph> glyphs;
Gfx::TextAlignment physical_alignment;
Gfx::IntRect bounding_box;
};
void did_draw(const Gfx::FloatRect&);
PreparedText prepare_text(String const& text, float max_width = INFINITY);
OwnPtr<Gfx::Painter> painter();
WeakPtr<HTMLCanvasElement> m_element;
// https://html.spec.whatwg.org/multipage/canvas.html#drawing-state
struct DrawingState {
Gfx::AffineTransform transform;
Gfx::Color fill_style { Gfx::Color::Black };
Gfx::Color stroke_style { Gfx::Color::Black };
float line_width { 1 };
};
DrawingState m_drawing_state;
Vector<DrawingState> m_drawing_state_stack;
// https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-origin-clean
bool m_origin_clean { true };
// https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-context-lost
bool m_context_lost { false };
Gfx::Path m_path;
};
enum class CanvasImageSourceUsability {
Bad,
Good,
};
DOM::ExceptionOr<CanvasImageSourceUsability> check_usability_of_image(CanvasImageSource const&);
bool image_is_not_origin_clean(CanvasImageSource const&);
}