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serenity/Userland/Libraries/LibSoftGPU/Light
Jesse Buhagiar 92373ab0b6 LibGL: Flesh out glMaterialf{v}
These two functions have been turned from stubs into actually doing
something. They now set the correspondingmaterial data member based on
the value passed into the `pname`argument.

Co-authored-by: Stephan Unverwerth <s.unverwerth@serenityos.org>
2022-01-12 13:36:56 +01:00
..
Light.h LibGL: Implement glLightf{v} and fix gl.h prototype 2022-01-12 13:36:56 +01:00
Material.h LibGL: Flesh out glMaterialf{v} 2022-01-12 13:36:56 +01:00