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			34 lines
		
	
	
	
		
			894 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
	
		
			894 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/Bindings/Intrinsics.h>
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| #include <LibWeb/WebAudio/AudioContext.h>
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| 
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| namespace Web::WebAudio {
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiocontext-audiocontext
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| WebIDL::ExceptionOr<JS::NonnullGCPtr<AudioContext>> AudioContext::construct_impl(JS::Realm& realm)
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| {
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|     dbgln("(STUBBED) new AudioContext()");
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|     return MUST_OR_THROW_OOM(realm.heap().allocate<AudioContext>(realm, realm));
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| }
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| 
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| AudioContext::AudioContext(JS::Realm& realm)
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|     : BaseAudioContext(realm)
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| {
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| }
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| 
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| AudioContext::~AudioContext() = default;
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| 
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| JS::ThrowCompletionOr<void> AudioContext::initialize(JS::Realm& realm)
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| {
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|     MUST_OR_THROW_OOM(Base::initialize(realm));
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|     set_prototype(&Bindings::ensure_web_prototype<Bindings::AudioContextPrototype>(realm, "AudioContext"));
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| 
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|     return {};
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| }
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| 
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| }
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