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			125 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			125 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #include <AK/SharedBuffer.h>
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| #include <LibAudio/Buffer.h>
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| #include <LibAudio/ClientConnection.h>
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| 
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| namespace Audio {
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| 
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| ClientConnection::ClientConnection()
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|     : IPC::ServerConnection<AudioClientEndpoint, AudioServerEndpoint>(*this, "/tmp/portal/audio")
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| {
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| }
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| 
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| void ClientConnection::handshake()
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| {
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|     auto response = send_sync<Messages::AudioServer::Greet>();
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|     set_my_client_id(response->client_id());
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| }
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| 
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| void ClientConnection::enqueue(const Buffer& buffer)
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| {
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|     for (;;) {
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|         const_cast<Buffer&>(buffer).shared_buffer().share_with(server_pid());
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|         auto response = send_sync<Messages::AudioServer::EnqueueBuffer>(buffer.shbuf_id(), buffer.sample_count());
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|         if (response->success())
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|             break;
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|         sleep(1);
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|     }
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| }
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| 
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| bool ClientConnection::try_enqueue(const Buffer& buffer)
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| {
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|     const_cast<Buffer&>(buffer).shared_buffer().share_with(server_pid());
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|     auto response = send_sync<Messages::AudioServer::EnqueueBuffer>(buffer.shbuf_id(), buffer.sample_count());
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|     return response->success();
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| }
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| 
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| bool ClientConnection::get_muted()
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| {
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|     return send_sync<Messages::AudioServer::GetMuted>()->muted();
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| }
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| 
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| void ClientConnection::set_muted(bool muted)
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| {
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|     send_sync<Messages::AudioServer::SetMuted>(muted);
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| }
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| 
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| int ClientConnection::get_main_mix_volume()
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| {
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|     return send_sync<Messages::AudioServer::GetMainMixVolume>()->volume();
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| }
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| 
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| void ClientConnection::set_main_mix_volume(int volume)
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| {
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|     send_sync<Messages::AudioServer::SetMainMixVolume>(volume);
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| }
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| 
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| int ClientConnection::get_remaining_samples()
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| {
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|     return send_sync<Messages::AudioServer::GetRemainingSamples>()->remaining_samples();
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| }
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| 
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| int ClientConnection::get_played_samples()
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| {
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|     return send_sync<Messages::AudioServer::GetPlayedSamples>()->played_samples();
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| }
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| 
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| void ClientConnection::set_paused(bool paused)
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| {
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|     send_sync<Messages::AudioServer::SetPaused>(paused);
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| }
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| 
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| void ClientConnection::clear_buffer(bool paused)
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| {
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|     send_sync<Messages::AudioServer::ClearBuffer>(paused);
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| }
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| 
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| int ClientConnection::get_playing_buffer()
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| {
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|     return send_sync<Messages::AudioServer::GetPlayingBuffer>()->buffer_id();
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| }
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| 
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| void ClientConnection::handle(const Messages::AudioClient::FinishedPlayingBuffer& message)
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| {
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|     if (on_finish_playing_buffer)
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|         on_finish_playing_buffer(message.buffer_id());
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| }
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| 
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| void ClientConnection::handle(const Messages::AudioClient::MutedStateChanged& message)
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| {
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|     if (on_muted_state_change)
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|         on_muted_state_change(message.muted());
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| }
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| 
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| void ClientConnection::handle(const Messages::AudioClient::MainMixVolumeChanged& message)
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| {
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|     if (on_main_mix_volume_change)
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|         on_main_mix_volume_change(message.volume());
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| }
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| 
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| }
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