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	 834202aeb9
			
		
	
	
		834202aeb9
		
	
	
	
	
		
			
			This needs to happen before prototype/constructor intitialization can be made lazy. Otherwise, GC could run during the C++ constructor and try to collect the object currently being created.
		
			
				
	
	
		
			39 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibWeb/Geometry/DOMRectReadOnly.h>
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| 
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| namespace Web::Geometry {
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| 
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| // https://drafts.fxtf.org/geometry/#DOMRect
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| class DOMRect final : public DOMRectReadOnly {
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|     WEB_PLATFORM_OBJECT(DOMRect, DOMRectReadOnly);
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| 
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| public:
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|     static JS::NonnullGCPtr<DOMRect> construct_impl(JS::Realm&, double x = 0, double y = 0, double width = 0, double height = 0);
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|     static JS::NonnullGCPtr<DOMRect> create(JS::Realm&, Gfx::FloatRect const&);
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| 
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|     virtual ~DOMRect() override;
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| 
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|     double x() const { return m_rect.x(); }
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|     double y() const { return m_rect.y(); }
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|     double width() const { return m_rect.width(); }
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|     double height() const { return m_rect.height(); }
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| 
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|     void set_x(double x) { m_rect.set_x(x); }
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|     void set_y(double y) { m_rect.set_y(y); }
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|     void set_width(double width) { m_rect.set_width(width); }
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|     void set_height(double height) { m_rect.set_height(height); }
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| 
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| private:
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|     DOMRect(JS::Realm&, double x, double y, double width, double height);
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| 
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|     virtual void initialize(JS::Realm&) override;
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| };
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| 
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| }
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