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			143 lines
		
	
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Srimanta Barua <srimanta.barua1@gmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibGfx/Font/PathRasterizer.h>
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| 
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| namespace Gfx {
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| 
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| PathRasterizer::PathRasterizer(Gfx::IntSize size)
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|     : m_size(size)
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| {
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|     m_data.resize(m_size.width() * m_size.height());
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|     for (int i = 0; i < m_size.width() * m_size.height(); i++) {
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|         m_data[i] = 0.0f;
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|     }
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| }
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| 
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| void PathRasterizer::draw_path(Gfx::Path& path)
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| {
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|     for (auto& line : path.split_lines())
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|         draw_line(line.from, line.to);
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| }
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| 
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| RefPtr<Gfx::Bitmap> PathRasterizer::accumulate()
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| {
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|     auto bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, m_size);
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|     if (bitmap_or_error.is_error())
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|         return {};
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|     auto bitmap = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
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|     Color base_color = Color::from_rgb(0xffffff);
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|     for (int y = 0; y < m_size.height(); y++) {
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|         float accumulator = 0.0;
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|         for (int x = 0; x < m_size.width(); x++) {
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|             accumulator += m_data[y * m_size.width() + x];
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|             float value = accumulator;
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|             if (value < 0.0f) {
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|                 value = -value;
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|             }
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|             if (value > 1.0f) {
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|                 value = 1.0;
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|             }
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|             u8 alpha = value * 255.0f;
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|             bitmap->set_pixel(x, y, base_color.with_alpha(alpha));
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|         }
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|     }
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|     return bitmap;
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| }
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| 
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| void PathRasterizer::draw_line(Gfx::FloatPoint p0, Gfx::FloatPoint p1)
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| {
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|     // FIXME: Shift x and y according to dy/dx
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|     if (p0.x() < 0.0f) {
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|         p0.set_x(roundf(p0.x()));
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|     }
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|     if (p0.y() < 0.0f) {
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|         p0.set_y(roundf(p0.y()));
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|     }
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|     if (p1.x() < 0.0f) {
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|         p1.set_x(roundf(p1.x()));
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|     }
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|     if (p1.y() < 0.0f) {
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|         p1.set_y(roundf(p1.y()));
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|     }
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| 
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|     if (!(p0.x() >= 0.0f && p0.y() >= 0.0f && p0.x() <= m_size.width() && p0.y() <= m_size.height())) {
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|         dbgln("!P0({},{})", p0.x(), p0.y());
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|         return;
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|     }
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| 
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|     if (!(p1.x() >= 0.0f && p1.y() >= 0.0f && p1.x() <= m_size.width() && p1.y() <= m_size.height())) {
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|         dbgln("!P1({},{})", p1.x(), p1.y());
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|         return;
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|     }
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| 
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|     VERIFY(p0.x() >= 0.0f && p0.y() >= 0.0f && p0.x() <= m_size.width() && p0.y() <= m_size.height());
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|     VERIFY(p1.x() >= 0.0f && p1.y() >= 0.0f && p1.x() <= m_size.width() && p1.y() <= m_size.height());
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| 
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|     // If we're on the same Y, there's no need to draw
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|     if (p0.y() == p1.y()) {
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|         return;
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|     }
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| 
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|     float direction = -1.0;
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|     if (p1.y() < p0.y()) {
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|         direction = 1.0;
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|         auto tmp = p0;
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|         p0 = p1;
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|         p1 = tmp;
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|     }
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| 
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|     float dxdy = (p1.x() - p0.x()) / (p1.y() - p0.y());
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|     u32 y0 = floorf(p0.y());
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|     u32 y1 = ceilf(p1.y());
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|     float x_cur = p0.x();
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| 
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|     for (u32 y = y0; y < y1; y++) {
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|         u32 line_offset = m_size.width() * y;
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| 
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|         float dy = min(y + 1.0f, p1.y()) - max((float)y, p0.y());
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|         float directed_dy = dy * direction;
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|         float x_next = x_cur + dy * dxdy;
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|         if (x_next < 0.0f) {
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|             x_next = 0.0f;
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|         }
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|         float x0 = x_cur;
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|         float x1 = x_next;
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|         if (x1 < x0) {
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|             x1 = x_cur;
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|             x0 = x_next;
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|         }
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|         float x0_floor = floorf(x0);
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|         float x1_ceil = ceilf(x1);
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|         u32 x0i = x0_floor;
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| 
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|         if (x1_ceil <= x0_floor + 1.0f) {
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|             // If x0 and x1 are within the same pixel, then area to the right is (1 - (mid(x0, x1) - x0_floor)) * dy
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|             float area = ((x0 + x1) * 0.5f) - x0_floor;
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|             m_data[line_offset + x0i] += directed_dy * (1.0f - area);
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|             m_data[line_offset + x0i + 1] += directed_dy * area;
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|         } else {
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|             float dydx = 1.0f / dxdy;
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|             if (dydx < 0)
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|                 dydx = -dydx;
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| 
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|             float x0_right = 1.0f - (x0 - x0_floor);
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|             u32 x1_floor_i = floorf(x1);
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|             float area_upto_here = 0.5f * x0_right * x0_right * dydx;
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|             m_data[line_offset + x0i] += direction * area_upto_here;
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|             for (u32 x = x0i + 1; x < x1_floor_i; x++) {
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|                 m_data[line_offset + x] += direction * dydx;
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|                 area_upto_here += dydx;
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|             }
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|             float remaining_area = (dy - area_upto_here);
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|             m_data[line_offset + x1_floor_i] += direction * remaining_area;
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|         }
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| 
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|         x_cur = x_next;
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|     }
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| }
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| 
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| }
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