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	 4c2b4c1a27
			
		
	
	
		4c2b4c1a27
		
	
	
	
	
		
			
			This object is responsible for handling async functions in bytecode, and this commit fully rewrites it, now it does: * creates and keeps alive a top level promise, which callers can attach their `then` clauses * creates and clear a handle to itself, to assure that it does not get garbage collected * properly handles all possible ways a async function could halt and when possible continues the execution immediately
		
			
				
	
	
		
			140 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <AK/TypeCasts.h>
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| #include <LibJS/Runtime/AsyncFunctionDriverWrapper.h>
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| #include <LibJS/Runtime/GlobalObject.h>
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| #include <LibJS/Runtime/NativeFunction.h>
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| #include <LibJS/Runtime/PromiseCapability.h>
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| #include <LibJS/Runtime/VM.h>
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| 
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| namespace JS {
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| 
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| ThrowCompletionOr<Value> AsyncFunctionDriverWrapper::create(Realm& realm, GeneratorObject* generator_object)
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| {
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|     auto top_level_promise = Promise::create(realm);
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|     // Note: This generates a handle to itself, which it clears upon completing its execution
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|     //       The top_level_promise is also kept alive by this Wrapper
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|     auto wrapper = MUST_OR_THROW_OOM(realm.heap().allocate<AsyncFunctionDriverWrapper>(realm, realm, *generator_object, *top_level_promise));
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|     // Prime the generator:
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|     // This runs until the first `await value;`
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|     wrapper->continue_async_execution(realm.vm(), js_undefined(), true);
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| 
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|     return top_level_promise;
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| }
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| 
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| AsyncFunctionDriverWrapper::AsyncFunctionDriverWrapper(Realm& realm, NonnullGCPtr<GeneratorObject> generator_object, NonnullGCPtr<Promise> top_level_promise)
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|     : Promise(*realm.intrinsics().promise_prototype())
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|     , m_generator_object(generator_object)
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|     , m_on_fulfillment(*NativeFunction::create(realm, "async.on_fulfillment"sv, [this](VM& vm) -> ThrowCompletionOr<Value> {
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|         auto arg = vm.argument(0);
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|         if (m_expect_promise) {
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|             continue_async_execution(vm, arg, true);
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|             m_expect_promise = false;
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|             return js_undefined();
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|         }
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|         return arg;
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|     }))
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|     , m_on_rejection(*NativeFunction::create(realm, "async.on_rejection"sv, [this](VM& vm) -> ThrowCompletionOr<Value> {
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|         auto arg = vm.argument(0);
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|         if (m_expect_promise) {
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|             continue_async_execution(vm, arg, false);
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|             m_expect_promise = false;
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|             return js_undefined();
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|         }
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|         return throw_completion(arg);
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|     }))
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|     , m_top_level_promise(top_level_promise)
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|     , m_self_handle(make_handle(*this))
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| {
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| }
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| 
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| void AsyncFunctionDriverWrapper::continue_async_execution(VM& vm, Value value, bool is_successful)
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| {
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|     auto generator_result = is_successful
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|         ? m_generator_object->resume(vm, value, {})
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|         : m_generator_object->resume_abrupt(vm, throw_completion(value), {});
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| 
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|     auto result = [&, this]() -> ThrowCompletionOr<void> {
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|         // This loop is for the trivial case of awaiting a non-Promise value,
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|         // and pseudo promises, that are actually resolved in a synchronous manner
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|         // It's either this, a goto, or a needles indirection
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|         while (true) {
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|             if (generator_result.is_throw_completion())
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|                 return generator_result.throw_completion();
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| 
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|             auto result = generator_result.release_value();
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|             VERIFY(result.is_object());
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| 
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|             auto promise_value = TRY(result.get(vm, vm.names.value));
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| 
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|             if (TRY(result.get(vm, vm.names.done)).to_boolean()) {
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|                 // We hit a `return value;`
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|                 m_top_level_promise->fulfill(promise_value);
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| 
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|                 // We should not execute anymore, so we are safe to allow our selfs to be GC'd
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|                 m_self_handle = {};
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| 
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|                 return {};
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|             }
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| 
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|             if (!promise_value.is_object() || !is<Promise>(promise_value.as_object())) {
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|                 // We hit the trivial case of `await value`, where value is not a
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|                 // Promise, so we can just continue the execution
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|                 generator_result = m_generator_object->resume(vm, promise_value, {});
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|                 continue;
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|             }
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| 
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|             // We hit `await Promise`
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|             m_current_promise = static_cast<Promise*>(&promise_value.as_object());
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|             // FIXME: We need to be a bit explicit here,
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|             //        because for non async promises we arrive late to register us as handlers,
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|             //        so we need to just pretend we are early and do the main logic ourselves,
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|             //        Boon: This allows us to short-circuit to immediately continuing the execution
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|             // FIXME: This then causes a warning to be printed to the console, that we supposedly did not handle the promise
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|             if (m_current_promise->state() == Promise::State::Fulfilled) {
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|                 generator_result = m_generator_object->resume(vm, m_current_promise->result(), {});
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|                 continue;
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|             }
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|             if (m_current_promise->state() == Promise::State::Rejected) {
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|                 generator_result = m_generator_object->resume_abrupt(vm, m_current_promise->result(), {});
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|                 continue;
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|             }
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|             // Due to the nature of promise capabilities we might get called on either one path,
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|             // so we use a flag to make sure only accept one call
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|             // FIXME: There might be a cleaner way to accomplish this
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|             m_expect_promise = true;
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|             auto promise_capability = PromiseCapability::create(vm, *m_current_promise,
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|                 m_on_fulfillment,
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|                 m_on_rejection);
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|             m_current_promise->perform_then(
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|                 m_on_fulfillment,
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|                 m_on_rejection,
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|                 promise_capability);
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|             return {};
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|         }
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|     }();
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| 
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|     if (result.is_throw_completion()) {
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|         m_top_level_promise->reject(result.throw_completion().value().value_or(js_undefined()));
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| 
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|         // We should not execute anymore, so we are safe to allow our selfs to be GC'd
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|         m_self_handle = {};
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|     }
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| }
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| 
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| void AsyncFunctionDriverWrapper::visit_edges(Cell::Visitor& visitor)
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| {
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|     Base::visit_edges(visitor);
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|     visitor.visit(m_generator_object);
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|     visitor.visit(m_on_fulfillment);
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|     visitor.visit(m_on_rejection);
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|     visitor.visit(m_top_level_promise);
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|     if (m_current_promise)
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|         visitor.visit(m_current_promise);
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| }
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| 
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| }
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