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serenity/Userland/Libraries/LibWeb/Painting/VideoPaintable.cpp
Timothy Flynn 4555e3b8d2 LibWeb: Begin painting video controls on HTMLVideoElement layout nodes
If the video element has a 'controls' attribute, we now paint some basic
video controls over the video element. If no frame has been decoded yet,
we paint a play button on the center of the element.

If a frame has been decoded, we paint that frame and paint a control bar
on the bottom of the frame. This control bar currently only contains a
play/pause button, depending on the video's playback state. We will only
paint the control bar if the video is paused or hovered.
2023-04-08 22:04:14 +02:00

212 lines
8.8 KiB
C++

/*
* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Array.h>
#include <LibGUI/Event.h>
#include <LibGfx/AntiAliasingPainter.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/HTML/HTMLMediaElement.h>
#include <LibWeb/HTML/HTMLVideoElement.h>
#include <LibWeb/Layout/VideoBox.h>
#include <LibWeb/Painting/BorderRadiusCornerClipper.h>
#include <LibWeb/Painting/InputColors.h>
#include <LibWeb/Painting/VideoPaintable.h>
namespace Web::Painting {
static constexpr auto control_box_color = Gfx::Color::from_rgb(0x262626);
static Gfx::Color control_button_color(PaintContext& context, bool is_hovered)
{
if (!is_hovered)
return Gfx::Color::from_rgb(0xff'ff'ff);
return context.palette().link();
}
JS::NonnullGCPtr<VideoPaintable> VideoPaintable::create(Layout::VideoBox const& layout_box)
{
return layout_box.heap().allocate_without_realm<VideoPaintable>(layout_box);
}
VideoPaintable::VideoPaintable(Layout::VideoBox const& layout_box)
: PaintableBox(layout_box)
{
}
Layout::VideoBox& VideoPaintable::layout_box()
{
return static_cast<Layout::VideoBox&>(layout_node());
}
Layout::VideoBox const& VideoPaintable::layout_box() const
{
return static_cast<Layout::VideoBox const&>(layout_node());
}
void VideoPaintable::paint(PaintContext& context, PaintPhase phase) const
{
if (!is_visible())
return;
// FIXME: This should be done at a different level.
if (is_out_of_view(context))
return;
PaintableBox::paint(context, phase);
if (phase != PaintPhase::Foreground)
return;
auto video_rect = context.rounded_device_rect(absolute_rect());
ScopedCornerRadiusClip corner_clip { context, context.painter(), video_rect, normalized_border_radii_data(ShrinkRadiiForBorders::Yes) };
Optional<DevicePixelPoint> mouse_position;
if (m_mouse_position.has_value())
mouse_position = context.rounded_device_point(*m_mouse_position);
auto const& video_element = layout_box().dom_node();
auto paint_user_agent_controls = video_element.has_attribute(HTML::AttributeNames::controls);
if (auto const& bitmap = layout_box().dom_node().current_frame()) {
context.painter().draw_scaled_bitmap(video_rect.to_type<int>(), *bitmap, bitmap->rect(), 1.0f, to_gfx_scaling_mode(computed_values().image_rendering()));
if (paint_user_agent_controls)
paint_loaded_video_controls(context, video_element, video_rect, mouse_position);
} else {
auto input_colors = compute_input_colors(context.palette(), computed_values().accent_color());
context.painter().fill_rect(video_rect.to_type<int>(), input_colors.light_gray);
if (paint_user_agent_controls)
paint_placeholder_video_controls(context, video_rect, mouse_position);
}
}
void VideoPaintable::paint_loaded_video_controls(PaintContext& context, HTML::HTMLVideoElement const& video_element, DevicePixelRect video_rect, Optional<DevicePixelPoint> const& mouse_position) const
{
static constexpr DevicePixels maximum_control_box_size = 60;
static constexpr DevicePixels maximum_playback_button_size = 30;
static constexpr DevicePixels maximum_playback_button_offset_x = 30;
auto is_hovered = document().hovered_node() == &video_element;
auto is_paused = video_element.paused();
if (!is_hovered && !is_paused)
return;
auto control_box_rect = video_rect;
if (control_box_rect.height() > maximum_control_box_size)
control_box_rect.take_from_top(control_box_rect.height() - maximum_control_box_size);
context.painter().fill_rect(control_box_rect.to_type<int>(), control_box_color.with_alpha(0xd0));
auto playback_button_size = min(maximum_playback_button_size, control_box_rect.height() / 2);
auto playback_button_offset_x = min(maximum_playback_button_offset_x, control_box_rect.width());
auto playback_button_offset_y = (control_box_rect.height() - playback_button_size) / 2;
auto playback_button_location = control_box_rect.top_left().translated(playback_button_offset_x, playback_button_offset_y);
auto playback_button_hover_rect = DevicePixelRect {
control_box_rect.top_left(),
{ playback_button_size + playback_button_offset_x * 2, control_box_rect.height() }
};
auto playback_button_is_hovered = mouse_position.has_value() && playback_button_hover_rect.contains(*mouse_position);
auto playback_button_color = control_button_color(context, playback_button_is_hovered);
if (is_paused) {
Array<Gfx::IntPoint, 3> play_button_coordinates { {
{ 0, 0 },
{ static_cast<int>(playback_button_size), static_cast<int>(playback_button_size) / 2 },
{ 0, static_cast<int>(playback_button_size) },
} };
context.painter().draw_triangle(playback_button_location.to_type<int>(), play_button_coordinates, playback_button_color);
} else {
DevicePixelRect pause_button_left_rect {
playback_button_location,
{ maximum_playback_button_size / 3, playback_button_size }
};
DevicePixelRect pause_button_right_rect {
playback_button_location.translated(maximum_playback_button_size * 2 / 3, 0),
{ maximum_playback_button_size / 3, playback_button_size }
};
context.painter().fill_rect(pause_button_left_rect.to_type<int>(), playback_button_color);
context.painter().fill_rect(pause_button_right_rect.to_type<int>(), playback_button_color);
}
}
void VideoPaintable::paint_placeholder_video_controls(PaintContext& context, DevicePixelRect video_rect, Optional<DevicePixelPoint> const& mouse_position) const
{
static constexpr DevicePixels maximum_control_box_size = 200;
static constexpr DevicePixels maximum_playback_button_size = 80;
auto center = video_rect.center();
auto control_box_size = min(maximum_control_box_size, min(video_rect.width(), video_rect.height()) * 4 / 5);
auto control_box_offset_x = control_box_size / 2;
auto control_box_offset_y = control_box_size / 2;
auto control_box_location = center.translated(-control_box_offset_x, -control_box_offset_y);
DevicePixelRect control_box_rect { control_box_location, { control_box_size, control_box_size } };
auto playback_button_size = min(maximum_playback_button_size, min(video_rect.width(), video_rect.height()) * 2 / 5);
auto playback_button_offset_x = playback_button_size / 2;
auto playback_button_offset_y = playback_button_size / 2;
// We want to center the play button on its center of mass, which is not the midpoint of its vertices.
// To do so, reduce its desired x offset by a factor of tan(30 degrees) / 2 (about 0.288685).
playback_button_offset_x -= 0.288685f * static_cast<float>(static_cast<DevicePixels::Type>(playback_button_offset_x));
auto playback_button_location = center.translated(-playback_button_offset_x, -playback_button_offset_y);
Array<Gfx::IntPoint, 3> play_button_coordinates { {
{ 0, 0 },
{ static_cast<int>(playback_button_size), static_cast<int>(playback_button_size) / 2 },
{ 0, static_cast<int>(playback_button_size) },
} };
auto playback_button_is_hovered = mouse_position.has_value() && control_box_rect.contains(*mouse_position);
auto playback_button_color = control_button_color(context, playback_button_is_hovered);
Gfx::AntiAliasingPainter painter { context.painter() };
painter.fill_ellipse(control_box_rect.to_type<int>(), control_box_color);
context.painter().draw_triangle(playback_button_location.to_type<int>(), play_button_coordinates, playback_button_color);
}
VideoPaintable::DispatchEventOfSameName VideoPaintable::handle_mouseup(Badge<EventHandler>, CSSPixelPoint, unsigned button, unsigned)
{
if (button != GUI::MouseButton::Primary)
return DispatchEventOfSameName::No;
auto& video_element = layout_box().dom_node();
// FIXME: This runs from outside the context of any user script, so we do not have a running execution
// context. This pushes one to allow the promise creation hook to run.
auto& environment_settings = document().relevant_settings_object();
environment_settings.prepare_to_run_script();
if (video_element.paused())
video_element.play().release_value_but_fixme_should_propagate_errors();
else
video_element.pause().release_value_but_fixme_should_propagate_errors();
environment_settings.clean_up_after_running_script();
return DispatchEventOfSameName::Yes;
}
VideoPaintable::DispatchEventOfSameName VideoPaintable::handle_mousemove(Badge<EventHandler>, CSSPixelPoint position, unsigned, unsigned)
{
if (absolute_rect().contains(position)) {
m_mouse_position = position;
return DispatchEventOfSameName::Yes;
}
m_mouse_position.clear();
return DispatchEventOfSameName::No;
}
}