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	 c06a3bdeb4
			
		
	
	
		c06a3bdeb4
		
	
	
	
	
		
			
			You can now simply assign a GMenu as a GWidget's context menu and it will automagically pop up on right click. :^)
		
			
				
	
	
		
			194 lines
		
	
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			194 lines
		
	
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <LibCore/CElapsedTimer.h>
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| #include <LibGUI/GEvent.h>
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| #include <LibCore/CObject.h>
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| #include <SharedGraphics/Rect.h>
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| #include <SharedGraphics/Color.h>
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| #include <SharedGraphics/Font.h>
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| #include <AK/Badge.h>
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| #include <AK/AKString.h>
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| 
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| class GraphicsBitmap;
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| class GLayout;
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| class GMenu;
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| class GWindow;
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| 
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| enum class SizePolicy { Fixed, Fill };
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| enum class Orientation { Horizontal, Vertical };
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| enum class HorizontalDirection { Left, Right };
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| enum class VerticalDirection { Up, Down };
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| 
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| class GWidget : public CObject {
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| public:
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|     explicit GWidget(GWidget* parent = nullptr);
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|     virtual ~GWidget() override;
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| 
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|     GLayout* layout() { return m_layout.ptr(); }
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|     void set_layout(OwnPtr<GLayout>&&);
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| 
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|     SizePolicy horizontal_size_policy() const { return m_horizontal_size_policy; }
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|     SizePolicy vertical_size_policy() const { return m_vertical_size_policy; }
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|     SizePolicy size_policy(Orientation orientation) { return orientation == Orientation::Horizontal ? m_horizontal_size_policy : m_vertical_size_policy; }
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|     void set_size_policy(SizePolicy horizontal_policy, SizePolicy vertical_policy);
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| 
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|     Size preferred_size() const { return m_preferred_size; }
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|     void set_preferred_size(const Size&);
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| 
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|     bool has_tooltip() const { return !m_tooltip.is_empty(); }
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|     String tooltip() const { return m_tooltip; }
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|     void set_tooltip(const String& tooltip) { m_tooltip = tooltip; }
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| 
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|     bool is_enabled() const { return m_enabled; }
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|     void set_enabled(bool);
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| 
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|     const GMenu* context_menu() const { return m_context_menu.ptr(); }
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|     void set_context_menu(OwnPtr<GMenu>&&);
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| 
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|     virtual void event(CEvent&) override;
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|     virtual void paint_event(GPaintEvent&);
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|     virtual void resize_event(GResizeEvent&);
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|     virtual void show_event(GShowEvent&);
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|     virtual void hide_event(GHideEvent&);
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|     virtual void keydown_event(GKeyEvent&);
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|     virtual void keyup_event(GKeyEvent&);
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|     virtual void mousemove_event(GMouseEvent&);
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|     virtual void mousedown_event(GMouseEvent&);
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|     virtual void mouseup_event(GMouseEvent&);
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|     virtual void click_event(GMouseEvent&);
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|     virtual void doubleclick_event(GMouseEvent&);
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|     virtual void focusin_event(CEvent&);
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|     virtual void focusout_event(CEvent&);
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|     virtual void enter_event(CEvent&);
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|     virtual void leave_event(CEvent&);
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|     virtual void child_event(CChildEvent&) override;
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| 
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|     // This is called after children have been painted.
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|     virtual void second_paint_event(GPaintEvent&);
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| 
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|     Rect relative_rect() const { return m_relative_rect; }
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|     Point relative_position() const { return m_relative_rect.location(); }
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| 
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|     Rect window_relative_rect() const;
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|     Rect screen_relative_rect() const;
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| 
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|     int x() const { return m_relative_rect.x(); }
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|     int y() const { return m_relative_rect.y(); }
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|     int width() const { return m_relative_rect.width(); }
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|     int height() const { return m_relative_rect.height(); }
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| 
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|     Rect rect() const { return { 0, 0, width(), height() }; }
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|     Size size() const { return m_relative_rect.size(); }
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| 
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|     void update();
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|     void update(const Rect&);
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| 
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|     virtual bool accepts_focus() const { return false; }
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| 
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|     bool is_focused() const;
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|     void set_focus(bool);
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| 
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|     struct HitTestResult {
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|         GWidget* widget { nullptr };
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|         int localX { 0 };
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|         int localY { 0 };
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|     };
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|     HitTestResult hit_test(int x, int y);
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| 
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|     virtual const char* class_name() const override { return "GWidget"; }
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| 
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|     void set_relative_rect(const Rect&);
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|     void set_relative_rect(int x, int y, int width, int height) { set_relative_rect({ x, y, width, height }); }
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| 
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|     void move_to(const Point& point) { set_relative_rect({ point, relative_rect().size() }); }
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|     void move_to(int x, int y) { move_to({ x, y }); }
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|     void resize(const Size& size) { set_relative_rect({ relative_rect().location(), size }); }
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|     void resize(int width, int height) { resize({ width, height }); }
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| 
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|     Color background_color() const { return m_background_color; }
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|     Color foreground_color() const { return m_foreground_color; }
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| 
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|     void set_background_color(Color color) { m_background_color = color; }
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|     void set_foreground_color(Color color) { m_foreground_color = color; }
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| 
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|     GWindow* window()
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|     {
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|         if (auto* pw = parent_widget())
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|             return pw->window();
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|         return m_window;
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|     }
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| 
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|     const GWindow* window() const
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|     {
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|         if (auto* pw = parent_widget())
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|             return pw->window();
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|         return m_window;
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|     }
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| 
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|     void set_window(GWindow*);
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| 
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|     GWidget* parent_widget()
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|     {
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|         if (parent() && parent()->is_widget())
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|             return static_cast<GWidget*>(parent());
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|         return nullptr;
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|     }
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|     const GWidget* parent_widget() const
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|     {
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|         if (parent() && parent()->is_widget())
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|             return static_cast<const GWidget*>(parent());
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|         return nullptr;
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|     }
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| 
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|     void set_fill_with_background_color(bool b) { m_fill_with_background_color = b; }
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|     bool fill_with_background_color() const { return m_fill_with_background_color; }
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| 
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|     const Font& font() const { return *m_font; }
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|     void set_font(RetainPtr<Font>&&);
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| 
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|     void set_global_cursor_tracking(bool);
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|     bool global_cursor_tracking() const;
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| 
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|     void notify_layout_changed(Badge<GLayout>);
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|     void invalidate_layout();
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| 
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|     bool is_visible() const { return m_visible; }
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|     void set_visible(bool);
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| 
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|     bool spans_entire_window_horizontally() const;
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| 
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|     bool is_greedy_for_hits() const { return m_greedy_for_hits; }
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|     void set_greedy_for_hits(bool b) { m_greedy_for_hits = b; }
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| 
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| private:
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|     virtual bool is_widget() const final { return true; }
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| 
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|     void handle_paint_event(GPaintEvent&);
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|     void handle_resize_event(GResizeEvent&);
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|     void handle_mousedown_event(GMouseEvent&);
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|     void handle_mouseup_event(GMouseEvent&);
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|     void handle_enter_event(CEvent&);
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|     void handle_leave_event(CEvent&);
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|     void do_layout();
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| 
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|     GWindow* m_window { nullptr };
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|     OwnPtr<GLayout> m_layout;
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| 
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|     Rect m_relative_rect;
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|     Color m_background_color;
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|     Color m_foreground_color;
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|     RetainPtr<Font> m_font;
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|     String m_tooltip;
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| 
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|     SizePolicy m_horizontal_size_policy { SizePolicy::Fill };
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|     SizePolicy m_vertical_size_policy { SizePolicy::Fill };
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|     Size m_preferred_size;
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| 
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|     bool m_fill_with_background_color { false };
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|     bool m_visible { true };
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|     bool m_greedy_for_hits { false };
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|     bool m_enabled { true };
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| 
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|     CElapsedTimer m_click_clock;
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|     OwnPtr<GMenu> m_context_menu;
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| };
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