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		bc6eebb1d7
		
	
	
	
	
		
			
			This is a simple container for 2d CMYK data. This is a new class instead of a new format in Bitmap because: * Almost all clients of Bitmap will want to deal with RGB data * It keeps the ARGB32 typedef working * Bitmap already does a lot of things The idea is that a few select places will be able to use CMYKBitmap and a color profile to do a better CMYK -> RGB conversion than an image decoder could do, and then store the result in a Bitmap for later display then. CMYKBitmap misses some of Bitmap's features, such as shared memory support, high-dpi scaling capability, etc.
		
			
				
	
	
		
			77 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| namespace Gfx {
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| 
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| class Bitmap;
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| class CMYKBitmap;
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| class ImmutableBitmap;
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| class CharacterBitmap;
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| class Color;
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| 
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| template<typename T>
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| class DisjointRectSet;
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| 
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| class Emoji;
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| class Font;
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| class GlyphBitmap;
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| class ImageDecoder;
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| struct FontPixelMetrics;
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| class ScaledFont;
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| 
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| template<typename T>
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| class Line;
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| 
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| class AntiAliasingPainter;
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| class Painter;
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| class Palette;
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| class PaletteImpl;
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| class Path;
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| class ShareableBitmap;
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| class StylePainter;
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| struct SystemTheme;
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| 
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| template<typename T>
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| class Triangle;
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| 
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| template<typename T>
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| class Point;
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| 
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| template<typename T>
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| class Size;
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| 
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| template<typename T>
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| class Rect;
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| 
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| template<typename T>
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| class Quad;
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| 
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| using DisjointIntRectSet = DisjointRectSet<int>;
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| using DisjointFloatRectSet = DisjointRectSet<float>;
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| 
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| using IntLine = Line<int>;
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| using FloatLine = Line<float>;
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| 
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| using IntRect = Rect<int>;
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| using FloatRect = Rect<float>;
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| 
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| using IntPoint = Point<int>;
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| using FloatPoint = Point<float>;
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| 
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| using IntSize = Size<int>;
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| using FloatSize = Size<float>;
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| 
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| using FloatQuad = Quad<float>;
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| 
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| enum class BitmapFormat;
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| enum class ColorRole;
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| enum class TextAlignment;
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| 
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| }
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| 
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| using Gfx::Color;
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