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	 116cf92156
			
		
	
	
		116cf92156
		
	
	
	
	
		
			
			This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much better visual clue about what type of metric is being used.
		
			
				
	
	
		
			101 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Function.h>
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| #include <AK/Noncopyable.h>
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| #include <AK/RefPtr.h>
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| #include <AK/WeakPtr.h>
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| #include <LibGfx/Bitmap.h>
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| #include <LibGfx/Rect.h>
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| #include <LibGfx/Size.h>
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| #include <LibWeb/Frame/EventHandler.h>
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| #include <LibWeb/Loader/FrameLoader.h>
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| #include <LibWeb/TreeNode.h>
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| 
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| namespace Web {
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| 
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| class Frame : public TreeNode<Frame> {
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| public:
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|     static NonnullRefPtr<Frame> create_subframe(Element& host_element, Frame& main_frame) { return adopt(*new Frame(host_element, main_frame)); }
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|     static NonnullRefPtr<Frame> create(Page& page) { return adopt(*new Frame(page)); }
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|     ~Frame();
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| 
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|     bool is_main_frame() const { return this == &m_main_frame; }
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| 
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|     const Document* document() const { return m_document; }
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|     Document* document() { return m_document; }
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| 
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|     void set_document(Document*);
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| 
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|     Page& page() { return m_page; }
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|     const Page& page() const { return m_page; }
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| 
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|     const Gfx::IntSize& size() const { return m_size; }
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|     void set_size(const Gfx::IntSize&);
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| 
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|     void set_needs_display(const Gfx::IntRect&);
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| 
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|     void set_viewport_rect(const Gfx::IntRect&);
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|     Gfx::IntRect viewport_rect() const { return m_viewport_rect; }
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| 
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|     void did_scroll(Badge<PageView>);
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| 
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|     FrameLoader& loader() { return m_loader; }
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|     const FrameLoader& loader() const { return m_loader; }
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| 
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|     EventHandler& event_handler() { return m_event_handler; }
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|     const EventHandler& event_handler() const { return m_event_handler; }
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| 
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|     void scroll_to_anchor(const String&);
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| 
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|     Frame& main_frame() { return m_main_frame; }
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|     const Frame& main_frame() const { return m_main_frame; }
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| 
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|     Element* host_element() { return m_host_element; }
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|     const Element* host_element() const { return m_host_element; }
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| 
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|     Gfx::IntPoint to_main_frame_position(const Gfx::IntPoint&);
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|     Gfx::IntRect to_main_frame_rect(const Gfx::IntRect&);
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| 
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| private:
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|     explicit Frame(Element& host_element, Frame& main_frame);
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|     explicit Frame(Page&);
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| 
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|     Page& m_page;
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|     Frame& m_main_frame;
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| 
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|     FrameLoader m_loader;
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|     EventHandler m_event_handler;
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| 
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|     WeakPtr<Element> m_host_element;
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|     RefPtr<Document> m_document;
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|     Gfx::IntSize m_size;
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|     Gfx::IntRect m_viewport_rect;
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| };
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| 
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| }
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