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![]() This makes use of the new Gfx::Path::text() to handle SVG text elements, with this text is just a regular path, and can be manipulated like any other graphics element. This removes the SVGTextPaintable and makes both <text> and geometry elements use a new (shared) SVGPathPaintable. This is identical to the old SVGGeometryPaintable. This simplifies painting as once something is resolved to a Gfx::Path, the painting logic is the same. |
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