mirror of
https://github.com/RGBCube/serenity
synced 2025-05-22 15:05:07 +00:00
![]() To make sure that everything is set up correctly in objects before we start adding properties to them, we split cell allocation into 3 steps: 1. Allocate a cell of appropriate size from the Heap 2. Call the C++ constructor on the cell 3. Call initialize() on the constructed object The job of initialize() is to define all the initial properties. Doing it in a second pass guarantees that the Object has a valid Shape and can find its own GlobalObject. |
||
---|---|---|
.. | ||
DeferGC.h | ||
Handle.cpp | ||
Handle.h | ||
Heap.cpp | ||
Heap.h | ||
HeapBlock.cpp | ||
HeapBlock.h |