mirror of
https://github.com/RGBCube/serenity
synced 2026-01-21 09:41:00 +00:00
We now check if an argument value is a platform object that implements the relevant IDL interface when resolving overloads. This makes passing a Path2D object to CanvasRenderingContext2D.fill() actually choose the Path2D overload. :^) |
||
|---|---|---|
| .. | ||
| AbstractOperations.cpp | ||
| AbstractOperations.h | ||
| CallbackType.cpp | ||
| CallbackType.h | ||
| DOMException.cpp | ||
| DOMException.h | ||
| DOMException.idl | ||
| ExceptionOr.h | ||
| OverloadResolution.cpp | ||
| OverloadResolution.h | ||
| Promise.cpp | ||
| Promise.h | ||