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			84 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, the SerenityOS developers.
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|  * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/DOM/ElementFactory.h>
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| #include <LibWeb/DOM/HTMLCollection.h>
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| #include <LibWeb/HTML/HTMLTableRowElement.h>
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| #include <LibWeb/HTML/HTMLTableSectionElement.h>
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| #include <LibWeb/HTML/Window.h>
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| #include <LibWeb/Namespace.h>
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| 
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| namespace Web::HTML {
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| 
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| HTMLTableSectionElement::HTMLTableSectionElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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|     : HTMLElement(document, move(qualified_name))
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| {
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|     set_prototype(&window().cached_web_prototype("HTMLTableSectionElement"));
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| }
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| 
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| HTMLTableSectionElement::~HTMLTableSectionElement() = default;
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| 
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| // https://html.spec.whatwg.org/multipage/tables.html#dom-tbody-rows
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| JS::NonnullGCPtr<DOM::HTMLCollection> HTMLTableSectionElement::rows() const
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| {
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|     // The rows attribute must return an HTMLCollection rooted at this element,
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|     // whose filter matches only tr elements that are children of this element.
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|     // FIXME: This should return the same HTMLCollection object every time,
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|     //        but that would cause a reference cycle since HTMLCollection refs the root.
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|     return DOM::HTMLCollection::create(const_cast<HTMLTableSectionElement&>(*this), [this](Element const& element) {
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|         return element.parent() == this
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|             && is<HTMLTableRowElement>(element);
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|     });
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| }
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| 
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| // https://html.spec.whatwg.org/multipage/tables.html#dom-tbody-insertrow
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| WebIDL::ExceptionOr<JS::NonnullGCPtr<HTMLTableRowElement>> HTMLTableSectionElement::insert_row(long index)
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| {
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|     auto rows_collection = rows();
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|     auto rows_collection_size = static_cast<long>(rows_collection->length());
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| 
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|     // 1. If index is less than −1 or greater than the number of elements in the rows collection, throw an "IndexSizeError" DOMException.
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|     if (index < -1 || index > rows_collection_size)
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|         return WebIDL::IndexSizeError::create(global_object(), "Index is negative or greater than the number of rows");
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| 
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|     // 2. Let table row be the result of creating an element given this element's node document, tr, and the HTML namespace.
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|     auto& table_row = static_cast<HTMLTableRowElement&>(*DOM::create_element(document(), TagNames::tr, Namespace::HTML));
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| 
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|     // 3. If index is −1 or equal to the number of items in the rows collection, then append table row to this element.
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|     if (index == -1 || index == rows_collection_size)
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|         append_child(table_row);
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|     // 4. Otherwise, insert table row as a child of this element, immediately before the index-th tr element in the rows collection.
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|     else
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|         table_row.insert_before(*this, rows_collection->item(index));
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| 
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|     // 5. Return table row.
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|     return JS::NonnullGCPtr(table_row);
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| }
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| 
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| // https://html.spec.whatwg.org/multipage/tables.html#dom-tbody-deleterow
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| WebIDL::ExceptionOr<void> HTMLTableSectionElement::delete_row(long index)
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| {
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|     auto rows_collection = rows();
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|     auto rows_collection_size = static_cast<long>(rows_collection->length());
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| 
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|     // 1. If index is less than −1 or greater than or equal to the number of elements in the rows collection, then throw an "IndexSizeError" DOMException.
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|     if (index < -1 || index >= rows_collection_size)
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|         return WebIDL::IndexSizeError::create(global_object(), "Index is negative or greater than or equal to the number of rows");
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| 
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|     // 2. If index is −1, then remove the last element in the rows collection from this element, or do nothing if the rows collection is empty.
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|     if (index == -1) {
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|         if (rows_collection_size > 0)
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|             rows_collection->item(rows_collection_size - 1)->remove();
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|     }
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|     // 3. Otherwise, remove the indexth element in the rows collection from this element.
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|     else {
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|         rows_collection->item(index)->remove();
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|     }
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|     return {};
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| }
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| 
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| }
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