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		053a832fac
		
	
	
	
	
		
			
			We use a switch-case statements to ensure we try to find the best suitable driver for a specific graphics card. In case we don't find such, we use the default statement to initialize the graphics card as a generic VGA adapter, if the adapter is VGA compatible. If we couldn't initialize the driver, we don't touch this adapter anymore. Also, GraphicsDevice should not be tied to a PCI::Address member, as it can be theortically be used with other buses (e.g. ISA cards).
		
			
				
	
	
		
			44 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.h>
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| #include <Kernel/Graphics/VirtIOGPU/VirtIOGPU.h>
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| #include <Kernel/Graphics/VirtIOGPU/VirtIOGPUConsole.h>
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| 
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| namespace Kernel::Graphics {
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| 
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| class VirtIOGraphicsAdapter final
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|     : public GraphicsDevice
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|     , public PCI::DeviceController {
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|     AK_MAKE_ETERNAL
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| 
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| public:
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|     static NonnullRefPtr<VirtIOGraphicsAdapter> initialize(PCI::Address);
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| 
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|     virtual bool framebuffer_devices_initialized() const override { return m_created_framebuffer_devices; }
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| 
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| private:
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|     explicit VirtIOGraphicsAdapter(PCI::Address base_address);
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| 
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|     virtual void initialize_framebuffer_devices() override;
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|     virtual Type type() const override { return Type::Raw; }
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| 
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|     virtual void enable_consoles() override;
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|     virtual void disable_consoles() override;
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| 
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|     virtual bool modesetting_capable() const override { return false; }
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|     virtual bool double_framebuffering_capable() const override { return false; }
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| 
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|     virtual bool try_to_set_resolution(size_t, size_t, size_t) override { return false; }
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|     virtual bool set_y_offset(size_t, size_t) override { return false; }
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| 
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|     RefPtr<VirtIOGPU> m_gpu_device;
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|     bool m_created_framebuffer_devices { false };
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| };
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| 
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| }
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