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This commit implements glClipPlane and its supporting calls, backed by new support for user-defined clip planes in the software GPU clipper. This fixes some visual bugs seen in the Quake III port, in which mirrors would only reflect correctly from close distances. |
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| .. | ||
| GL | ||
| Tex | ||
| ClipPlanes.cpp | ||
| CMakeLists.txt | ||
| ContextParameter.cpp | ||
| GLAPI.cpp | ||
| GLContext.cpp | ||
| GLContext.h | ||
| Lighting.cpp | ||
| Lists.cpp | ||
| Matrix.cpp | ||
| Stencil.cpp | ||
| Textures.cpp | ||
| Vertex.cpp | ||